NR leader ability are too weak

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UMA22

Forum regular
I like playing NR but their leader ability are so weak
If compare it with the other factions
Juste take carapace from monster deck and inspired zèle
Carapace add 3 point boost and veil status
While zèle add only 2, it allow to play the order ability of an unit, but order ability are useless when almost all the other faction got deploiement ability instead,
and if the opponent has a trap or is playing arnaghad with sukrus,
i can't play it because it will be already killed before
Btw I dont know why developper are Killing the NR changing all the deploiement ability by order, some like draugr, keira, margarita and other were better when they were a deploiement units.
The probleme is that for the developpers veil count as one point While zele or shield count as 2 point exactly like poison or lock status,
that it not fair
 
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