does any of the recent game play materiel on YouTube have hair works enabled?
Yes. Angry Joe has it enableddoes any of the recent game play materiel on YouTube have hair works enabled?
in that case Salulu does have a point about the hair but we may not yet have seen hair works properly yet to make the assumption that the feature is not what it was in earlier builds. in the game play footage by Angry Joe you can see the hair works on the horses main, but for the tail there is no improvement compared to the hair works disabled footage. the 35 min demo does have great looking hair especially on the horse and the fact that it is nowhere to be seen in the recent hair works enabled footage nether deny or confirm allot of speculation. chances are that hair works enabled footage by Angry Joe and other youtubers only shows hair works partialy on, so other features including the VGX fur might still be around and we just haven't seen it yet. though I would presume that the 35 min demo standards are the expectation since that was basically the major demo that people have formed their opinions on, it was released publicly and formally and is the expectation unlike the VGX and SOD trailers. even if the 35 min demo was work in progress it is a means people were informed. We shouldn't worry, I'm sure the game will be as good as devs have said it will be.It was actually shown all the way back at E3 2014. Surprised so few people noticed it, if at all.
https://a.pomf.se/ikdsvt.webm
Look at how smooth and flowing it is (And that Griffin!), the non-hairworks horse hair we've seen after this looks awful in comparison.
The non-hairworks horse hair looks pretty bad in general if I'm being honest. I feel it could have been executed a bit better, because Geralt's non-hairworks hair actually looks great.
Hmm, that's a bit confusing to me.Many of you have asked us if AMD Radeon GPUs would be able to run NVIDIA’s HairWorks technology – the answer is yes! However, unsatisfactory performance may be experienced as the code of this feature cannot be optimized for AMD products. Radeon users are encouraged to disable NVIDIA HairWorks if the performance is below expectations.
Hope this information helps.
Nope. Hairworks is done using DirectCompute. So you can't use a separate graphics card for the calculations like you can with PhysX.Is Hair Works part of PhysX? I'm curious if you can add a second GPU to do the PhysX / Hair Works computations without getting a big hit on fps.
My system would be GTX 970 + GTX 750 Ti (the 750 Ti is normally in another PC). Would I get better framerates with the 750 Ti or should i just disable Hair Works?
i know that physx can be dedicated to a second gpu that is not in sli. but i dont know how hairworks work .. maybe .. maybe not .. i think maybe only nvidia can answer thisIs Hair Works part of PhysX? I'm curious if you can add a second GPU to do the PhysX / Hair Works computations without getting a big hit on fps.
My system would be GTX 970 + GTX 750 Ti (the 750 Ti is normally in another PC). Would I get better framerates with the 750 Ti or should i just disable Hair Works?
My gues is folk with a gtx 970 or gtx 980 in SLI should have a decent fps on full hd with everything on max, including hairworks and aa.well we find out in about 3 days 11 hours 11 minuts and 11 seconds XD
That's not what he's saying, he's saying IF the impact is too hard then turn it off. It's a general statement. 'It works but we can't really tell you how well it works'.but from a game like Far Cry 4 which already used HairWorks, the performance hit was extremely similar on both Nvidia and AMD hardware, would it not be a similar case here?
VRAM shouldn't be a problem. It runs on the consoles with the same textures (or so we have been told) and there is no MSAA. 1080p should be no problem, not even for the 970 with only 3,5 GB real VRAM.My gues is folk with a gtx 970, 980 with sli u should have a decent fps on full hd with everything on max, including hairworks and aa.
Unless this game eats alllot of vram under 1080p but thats just gueswork, i think not.
it sounds from nvidia it should be okey .. tho i wonder how my graphics card is gonna hold up to it =P i only have the first gen Titan card XDMy gues is folk with a gtx 970 or gtx 980 in SLI should have a decent fps on full hd with everything on max, including hairworks and aa.
Unless this game eats alllot of vram under 1080p but thats just gueswork, i think not.
That depends on AMD, they have to work with the dev to make better drivers for the game.Hmm, that's a bit confusing to me.
Obviously I'm not doubting you, since it's your studios game and you would know best,
but from a game like Far Cry 4 which already used HairWorks, the performance hit was extremely similar on both Nvidia and AMD hardware, would it not be a similar case here?
How, if Nvidia actively prohibits it? -That depends on AMD, they have to work with the dev to make better drivers for the game.
the code of this feature cannot be optimized for AMD products.
http://forums.guru3d.com/showthread.php?p=5071055#post5071055AMDMatt said:AMD is unable to optimise any GameWorks code period, and in most cases neither is the developer. This is just confirmation of that, from the horses mouth.