Moved from GAMEPLAY channel
In this game there're too many non-reset objects such as like cars and dead-bodies, and debris.
For example, if I steal a car parked around the corner and drive and abandoned somewhere, the car will stay there permanently (even after destroyed).
It seems that quite a few cars, though not all, will not be reset and will remain. In other times, some objects destroyed in random battles are still left broken.
Devs could you add "area initialize" option or prevent to store abandoned object's data in gamesave in future update?
These causes heavy traffic jam everytime I played!
In this game there're too many non-reset objects such as like cars and dead-bodies, and debris.
For example, if I steal a car parked around the corner and drive and abandoned somewhere, the car will stay there permanently (even after destroyed).
It seems that quite a few cars, though not all, will not be reset and will remain. In other times, some objects destroyed in random battles are still left broken.
Devs could you add "area initialize" option or prevent to store abandoned object's data in gamesave in future update?
These causes heavy traffic jam everytime I played!