Kindo said:
I read about this yesterday, and while I'm more or less neutral towards South Park (never really managed to see the brilliance of the show, even though it brings out a few laughs), I adore Obsidian.
I don't know about adoration, but I like those guys too. They are pretty much the only AAA developer (apart from CDP Red) that makes actual RPGs - and they are quite good at it.
While original NWN2 left me cold, the briliance they showed in MotB and SoZ made up for initial failure. Fallout New Vegas is another really good game from that studio - to me it was on par with Fallout 1-2 and miles better than Fallout 3.
On the other hand the last flop with Dungeon Siege was really something I didn't expect. Why they took this IP in the first place is beyond me.
I wish they would get the chance to develop their own IP again, soon; it's been almost entirely ordered work from other studios. Except for Alpha Protocol of course, which - despite it not doing very well sales-wise, and suffering from technical shortcomings - was an absolutely amazing RPG.
I did not think it would be possible to get me interested in a "secret agent" type game like that, but Obsidian pulled it off.
I agree that AP is quite good RPG, but at least to me it fell short of expectations. You see, to my mind when you do a spy game the first thing you'd like to do is add to it some substantial credibility to the gameplay. For instance if I trigger an alarm in a section of the building it should alert all the guards in the damned building, not only 4-5 dudes from the adjacent rooms! Similarly, when I fire a gun it should cause commotion everywhere! I guess that expecting more of Thief meets Deus Ex gameplay was too much in this day and age.
Also, the game suffered because of consolitis... a lot. If people say TW2 interface were bad, look at AP!
Lastly, (and this is problem with all Obidian games) the trash mobs. Damn, must they fill every square inch with enemies that pose no challenge to you, apparently just to prolong the game?
However, it delivered quite decent story, quite fun C&C. It saddened me whan I heard AP won't have part 2.
Kindo said:
A ludicrous idea. And I don't often use the word ludicrous.
Pray you, tell us why? Depending on the angle they take that could be quite original and enjoyable. It depends how satiric they will get, and what kind of gameplay they can offer. Other then that, given Obsidian's track record they stand a good chance of realising solid product, albeit unconventional. And frankly, I miss the era when games weren't copy/paste of each other, but strived to be original.