No depth...and I haven't seen those lovely sunshafts implemented in The Witcher 2.They do, and it really surprises me. They put a lot of detail into textures, but there is no depth.
http://bit.ly/15LNjQTWill an uncompressed version of this last gameplay be uploaded or not?
He asked for an uncompressed version.
My apologies, I saw youtube and immediately thought "compressed".well it's a 3 GB .mov file, so think it's the uncomressed version
Thanks
Ultra settings weren't shown so yes that's why furtech was not in sight only regular physics enabled 'prim' hair.They confirmed on stream that Ubersampling is making a return. Not sure if they've talked about that before or confirmed it. They also said PC users will get Nvidia hairworks again. Since hair works is confirmed again to be on PC (People thought they ditched it) then I'm assuming a lot of this footage where animals fur doesn't move is either console footage or PC footage on lower settings
Oh, sorry. I edited the link so that it should work now as intended.ThanksAlthough i couldn't manage to download in the browser, i'm downloading via jdownloader with no problem..
Wrong, there are ultra settings not yet optimised, also many reporters already said that the game looks best on PC.Downgrade is a fact right now.
Piotr Krzywnosiuk - Witcher 3: Wild Hunt Lead Producer just mentioned in this interview below hat CDPR aim was a "visual parity" between all platforms, he also mentioned that there won't be any differences in graphics. What is shocking, that GTX 980 and i7 4770K produces the same graphics as PS4/Xbox One.
Link to interview, where he talks about visual parity (in polish, do not have a subtitles as yet)
http://youtu.be/4_hY0eY_N9o?t=3m51s
On stream they specified PC would have ubersampling and hair works. Can't really have parity when one system has even those two thingsDowngrade is a fact right now.
Piotr Krzywnosiuk - Witcher 3: Wild Hunt Lead Producer just mentioned in this interview below hat CDPR aim was a "visual parity" between all platforms, he also mentioned that there won't be any differences in graphics. What is shocking, that GTX 980 and i7 4770K produces the same graphics as PS4/Xbox One.
Link to interview, where he talks about visual parity (in polish, do not have a subtitles as yet)
http://youtu.be/4_hY0eY_N9o?t=3m51s
Guess you will argue with Lead Producer of the gameWrong, there are ultra settings not yet optimised, also many reporters already said that the game looks best on PC.
Yes I will argue with what he said. If they went for the exact same look on all platforms, there would be no ultra settings..Guess you will argue with Lead Producer of the gameI think if he talks about no differences that means he is right, because he is working on that game.
However, he mentioned that there will be Nvidia Hairworks available, but he said it will have a huge impact on performance (so 2x GTX 980).