My big question for the CDPR guys is whether or not proper SLI scaling is going to work "out of the box" on Day 1 or not? I am so tired of PC releases that either have broken SLI or not proper scaling, etc....
Also I am wondering if there is proper multi core cpu optimization? There are STILL games coming out in 2015 that have only one CPU core running at 100% and the rest just sitting there virtually doing nothing and it has a massive negative impact on performance.
Lastly, please tell me that we will get tessellation (as well as all the other Nvidia gameworks specific graphic effects) on day 1. I feel like these games that are advertising nvidia game works and showing all the features the game will have only for consumers to be handed games that are missing some of those features and maybe will be patched in later is all too common.
Those are really my only concerns for the game. I loved the first 2 games and have this one preordered but I fear that simply due to how many PC games have shipped with features missing or lack of proper PC hardware utilization, I'm wanting some sort of reassurance from the developers that this game will ship to PC gamers with full utilization of the PC's hardware and that I won't have to wait a week or two for the game to get patches that it should have shipped with.
Whether or not the game runs at a blistering frame rate is not my concern. I just want to know that the game is running as efficiently as it possibly can on the hardware I give to it and if that hardware simply isn't fast enough to give me X fps or X resolution, I'm totally fine with that. If the performance isn't where I want it to be, I want it to be because I haven't thrown powerful enough hardware at it, NOT because the SLI scaling is only utilizing 50 or 60% of the 2 GPU's or that only one or two CPU cores are being utilized instead of all of them.
Thanks for any answers and reassurance.