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Obvious Downgrade

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D

DukeAlmighty

Senior user
#2,981
Jan 29, 2015
Not sure about grass or trees, but one thing is sure, the last game play video lack flying particles like in this video http://static.gamespot.com/uploads/original/1503/15036700/2504542-3840569450-25044.gif and also weather-cloud effect, compared with last screen from http://i.imgur.com/IadKiFB.jpg.

I do hope that's only because those effects are with Ultra settings and gameplay we saw is on high..
 
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M

McGregg

Forum veteran
#2,982
Jan 29, 2015
Oh I see... so people want perfect lighting, perfect camera angle, perfect color balance, perfect texture visual 'impression' from every single screenshot out there...
Settings, development stage, platform don't matter . They need to be magnificent always and everywhere...

I admire the idea but seriously people....
 
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V

Vigilance.492

Ex-moderator
#2,983
Jan 29, 2015
For anyone interested in just how insane an effect change in time of day, weather & lighting will have on just about any scene in the game, this is an interesting comparison...

 
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G

GosuPL

Forum veteran
#2,984
Jan 29, 2015
Vigilance said:
For anyone interested in just how insane an effect change in time of day, weather & lighting will have on just about any scene in the game, this is an interesting comparison...

Click to expand...
+1 :)
 
A

Agent_Bleu

Banned
#2,985
Jan 29, 2015
Vigilance said:
For anyone interested in just how insane an effect change in time of day, weather & lighting will have on just about any scene in the game, this is an interesting comparison...

Click to expand...

Indeed that is a fair point.

On the other hand, it just reinforces my impression that
REDengine 3 is currently wildly inconsistent.
Click to expand...
But nice catch. Thanks for your input.
 
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McGregg

Forum veteran
#2,986
Jan 29, 2015
Agent Bleu said:
On the other hand, it just reinforces my impression that
REDengine 3 is currently wildly inconsistent.
Click to expand...
No this is how it works, if game applies dynamic weather/lighting conditions....
This is also why you take girl on a date during the sunset and not in the middle of the day! :D ;)
 
Last edited: Jan 29, 2015
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G

Geralt_and_Ciri

Rookie
#2,987
Jan 29, 2015
How People still discuss this ? Best open world look game since ever
Also, this is funny how people who can't understand a shit about graphs talk like if they where masters in 3d model.
 
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wichat

wichat

Mentor
#2,988
Jan 29, 2015
mcgregg said:
This is also why you take girl for a date during the sunset and not in the middle of the day! :D ;)
Click to expand...
 
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M

megatonante

Rookie
#2,989
Jan 29, 2015
Vigilance said:
For anyone interested in just how insane an effect change in time of day, weather & lighting will have on just about any scene in the game, this is an interesting comparison...

Click to expand...
Is one of these taken from the old trailers, and the other one taken from the recent gameplay footage?
 
E

En-en

Forum regular
#2,990
Jan 29, 2015
Geralt and Ciri said:
How People still discuss this ? Best open world look game since ever
Also, this is funny how people who can't understand a shit about graphs talk like if they where masters in 3d model.
Click to expand...
On the Internet everyone is an expert.
 
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ReptilePZ

ReptilePZ

Wordrunner
#2,991
Jan 29, 2015
megatonante said:
Is one of these taken from the old trailers, and the other one taken from the recent gameplay footage?
Click to expand...
Nope, both are images from the hands-on event, same build. The first one is taken at noon-ish, the other one is at sunset.
 
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wazaa

Forum veteran
#2,992
Jan 29, 2015
These two screenshots are taken in different times of the day, it is clear.

But I think there is more: there had been taked in different systems, at least one of them is from consoles.

Look the trees at the back. They are at the same place, but their leaves clearly differ in number.
 
JackalJ

JackalJ

Senior user
#2,993
Jan 29, 2015
Congratz on 300 pages!
 
ReptilePZ

ReptilePZ

Wordrunner
#2,994
Jan 29, 2015
thewazaa said:
These two screenshots are taken in different times of the day, it is clear.

But I think there is more: there had been taked in different systems, at least one of them is from consoles.

Look the trees at the back. They are at the same place, but their leaves clearly differ in number.
Click to expand...
It appears that it has something to do with how the trees react to being lit. In the first screenshot, the tree behind Vesemir, to his right, appears to have more leaves than it does in the second screenshot, where it's in the shadow. At the same time, the tree behind Geralt, to his left, appears to have fewer leaves in the first screenshot (in the shadow) than it does in the second, where its leaves are in the light.

So, in both screenshots, trees that are not hit directly by the sunlight appear to have fewer leaves.
 
M

MkTama

Rookie
#2,995
Jan 29, 2015
thewazaa said:
These two screenshots are taken in different times of the day, it is clear.

But I think there is more: there had been taked in different systems, at least one of them is from consoles.

Look the trees at the back. They are at the same place, but their leaves clearly differ in number.
Click to expand...
I'm not so sure of it.. and even that, differences on trees on the back provide no sure information about where the game is running tbh
 
L

lexaran

Rookie
#2,996
Jan 29, 2015
thewazaa said:
These two screenshots are taken in different times of the day, it is clear.

But I think there is more: there had been taked in different systems, at least one of them is from consoles.

Look the trees at the back. They are at the same place, but their leaves clearly differ in number.
Click to expand...
I think Geralt's hair also looks different, besides illumination settings I mean.

Update:
Maybe better anti aliasing, judging by the wolf medallion.

I think those were taken from different systems, and that the one on the right might be our ultra.

Update 2:
There seems to be more shadows being rendered on the right image, like for instance on Geralt's neck.
 
Last edited: Jan 29, 2015
JackalJ

JackalJ

Senior user
#2,997
Jan 29, 2015
Vigilance said:
For anyone interested in just how insane an effect change in time of day, weather & lighting will have on just about any scene in the game, this is an interesting comparison...

Click to expand...
So now it is out there how much the time of day and lighting can drastically effect the scene, It is ok to assume that we can recreate the swamp scene from SoD trailer. And does that not 'solve' the entire downgrade thread?
 
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T

TheWildFish

Forum regular
#2,998
Jan 29, 2015
jackalj said:
So now it is out there how much the time of day and lighting can drastically effect the scene, It is ok to assume that we can recreate the swamp scene from SoD trailer. And does that not 'solve' the entire downgrade thread?
Click to expand...
This is a very interesting pic and does go some way to explaining the differences in lighting quality from trailer to gameplay. The difference here is quite extreme and I could see some other scenes from the gameplay looking a lot closer to their trailer versions just by going there at a certain time of day, and this is on the HIGH setting only!! Imagine what ultra plus ubersampling will look like in that scenario :O I can't wait to see screenshot comparisons after release of side by side shots of the game next to the trailer and I have faith that the final game will live up to and even maybe surpass the trailer!
 
V

Vigilance.492

Ex-moderator
#2,999
Jan 29, 2015
jackalj said:
So now it is out there how much the time of day and lighting can drastically effect the scene, It is ok to assume that we can recreate the swamp scene from SoD trailer. And does that not 'solve' the entire downgrade thread?
Click to expand...
Sadly it isn't going to solve anything, and it wasn't really meant to, it was just an interesting comparison. Case and point is that there's already a discussion happening over whether one of these is from a Console build, and whether or not one image has better leaves.

The point of the comparison is just to display how drastically different a scene can look based on the time of day, and presumably weather conditions. (We can thank IGN for somehow obtaining this picture, I don't know how they got it but it fits perfectly with the footage we got).

However it is my firm belief that as long as CDPR hasn't ripped entire effects/features out of the game (Forward Soft Lit Particles, Volumetric Clouds, Particle effects like the leaves from the (in)famous VGX GIF etc), you crank that bad boy up to Ultra, find the same time of day or weather condition to match the specific moment and yes, I think Marcin is right that anything from VGX/SoD will be able to be re-created. Perhaps not 1:1, maybe that good 'ol VGX Gif won't look precisely the same because the new lighting doesn't quite give off the same effect, or the sharpening is gone, but it'll look pretty fucking close. (Or of course the fact that Eredin has been redesigned, but that's a given)
 
Last edited: Jan 29, 2015
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F

Froy89

Rookie
#3,000
Jan 29, 2015
Please re-upload the graphics Witcher 3 as they were at first, do not do downgrade on pc, I would ask you please


Leave the game look like in the first videos he taught CD Projekt
 
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