People may say that graphic is not the most important part, but developer honesty IS. It was CDPR who proclaimed "truly next-gen audio/visual fidelity," not us. If "truly next-gen audio/visual fidelity" is false, why should I also believe "unparalleled novel-like story" or "gigantic, limitless world to explore?"
That's the thing, on this part it looks like a big blob of texture-less metal while other parts look great, high res textures, isn't it very confusing to see such a mix of great and terrible in the same trailer, I am not sure how this happened.
DA:I cannot presume of anything at all. Even DA: Origins had better textures overall (adding many mods in PC version at least). And TW 3 looks far better than the previous one, that's a fact. That's why SweetFx exists (with Lumasharpen effect) on PC so the lower res textures will look vastly improved in-game.
Now lest not get carried away here DAO, one of the best RPGs ever, did have very bad textures specially in the background and no mod could ever fix that.
But, the graphics were good enough (for that time at least) and Bioware never advertised it as an eye candy