Not really stretching out in my mind. The closest I figure they'll finish it is 2019. Sure, TW2 and 3 took four years, but A) they weren't working on other projects during that time, and B) it wasn't on the same scale as CP2077 is apparently going to be. The lack of development news supports this. That said, a '17 or '18 release is possible, but I don't expect it. To put things in perspective, Fallout 3 took four years of dev time by a company with loads of experience with the genre. And that's for an early-ish 360/PS3 era game. Back then, games were ~5GB. Nowadays, even sports games run in excess of 50GB. Every byte in that total must be coded by a programmer, and that takes time.No offense, but that would be fucking ridiculous, especially when 99.9% of the people that will play CP 2077 haven't even heard of the tabletop or Mike Pondsmith. Stretching out the development cycle to seven years just to coincide with the anniversary of an obscure pen and paper game makes no sense.
EDit: Forgot to mention that the Witcher games could use elements of the previous games. Why build a new combat system and have your artists design new swords when you already have that stuff and just need to make them shinier?


