On graphic engine: a comparison
Hello, some of the forum users may remember a previous topic I opened on the subject of animation and it's importance in the new witcher game.
In these days I'm playing Tomb Raider reboot and I must say that I'm impressed. I never played any Tomb Raider game before, so don't think that I'm a fanboy (actually I find Lara Croft quite unpleasant) .
I'm playing this game on PC at max setting, and I think it can be considered an early taste of what we can expect from next generation consoles. I refer especially to the outstanding (and masterfully optimized) graphic engine and it's animations. Everything in the scenery is constantly moving, from tree leaves, volumetric fog, fire, wind, etc.
Nature is perfectly represented, Lara's movement is fluid and plausible - I find the camera movement while she runs a finesse that makes everything dynamic and spectacular.
I wonder if this level of programming can be achieved and hopefully exceeded by CDproject dev team.
Have you tried the game? What could TW3 learn and incorporate from it?
Please post your opinions, thanks.
Hello, some of the forum users may remember a previous topic I opened on the subject of animation and it's importance in the new witcher game.
In these days I'm playing Tomb Raider reboot and I must say that I'm impressed. I never played any Tomb Raider game before, so don't think that I'm a fanboy (actually I find Lara Croft quite unpleasant) .
I'm playing this game on PC at max setting, and I think it can be considered an early taste of what we can expect from next generation consoles. I refer especially to the outstanding (and masterfully optimized) graphic engine and it's animations. Everything in the scenery is constantly moving, from tree leaves, volumetric fog, fire, wind, etc.
Nature is perfectly represented, Lara's movement is fluid and plausible - I find the camera movement while she runs a finesse that makes everything dynamic and spectacular.
I wonder if this level of programming can be achieved and hopefully exceeded by CDproject dev team.
Have you tried the game? What could TW3 learn and incorporate from it?
Please post your opinions, thanks.


