Only some surface textures grainy / pixelated

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Hey there,

[Abstract]
I am facing a problem where some of the surface textures appear to be grainy and pixelated. And yes, I deactivated the grain filter in the settings. All the threads and issues I found via Google were adressing blurry textures in general and not specific ones, so I found no solution so far.
The pixelation seems to affect reflecting surfaces in general and disappears as soon as I stand in close distance to them. Other surfaces in the same distance seem not to suffer of said effect.
I juggled with ingame settings as well as some settings of the Nvidia Controle Center resulting in no success, so I hope some of you could lighten me up.
I do have the current GPU driver.

[Settings]
graphics settings set at least to high with all of the post processing options such as chromatic aberration, motion blur etc. disabled
1080p
Medium and low graphics settings

[System]
CPU: Ryzen 7 3700x
GPU: Nvidia GeForce GTX 970
Mainboard: MSI MPG X570 GAMING PLUS
RAM: 2x16 GB DDR4 @ 3600
OS: Win 10 Pro

[Attatchments]
I'll attach some screenshots to show what the hell I am talking about. Green marked areas show the correctly displayed surface textures, red ones the grainy/pixelated. One screenshot added without markings showing the actual visual experience.

[Obligatory]
Thanks in advance to everyone who can give me some help. I am no expert at all, so please excuse lack in knowledge!

[Bonus fun fact]
Penicillin was first called "mold juice"
 

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Last edited:
It's the Screen Space Reflections, worst I've seen in a while. Only real way to get rid of that is to crank that setting up or turn them off, or use RT Reflections instead (which have their own issues).

There's less "grain" on surfaces the higher you get from low with the SSRs, but even the highest (Psycho) still has a light amount visible. Which is a bummer because it does hit performance quite a bit.

Here's a comparison, much easier to see first hand in motion, but still bad enough to show in a compressed screenshot:
 
It's the Screen Space Reflections, worst I've seen in a while. Only real way to get rid of that is to crank that setting up or turn them off, or use RT Reflections instead (which have their own issues).

There's less "grain" on surfaces the higher you get from low with the SSRs, but even the highest (Psycho) still has a light amount visible. Which is a bummer because it does hit performance quite a bit.

Here's a comparison, much easier to see first hand in motion, but still bad enough to show in a compressed screenshot:

Thank you!!!
I turned SSR off now. I tried Psycho and it got better but it was still enough to absolutely bother me. I just couldn*t stand it. Since my old RTX 970 does not support ray tracing, I'll have to live without those reflections for now.

Now I have to tackle this nasty motion blur and maybe I can enjoy the game enough to actually immerse in it....

Again, thanks friend!
 
make screen space reflections psycho or off. anything between them looks really bad and grainy.
 
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