There's so many issues with homecoming gameplay that I don't know if I can even list them.
First of all, all the dial back on archetypes and card synergies, alchemy is all but removed, things like witcher have maybe 2-3 minor synergies and the rest of witcher stuff just has no synergy at all, in the case of viper witcher they just randomly made him a mill card.
The few cards that still have some synergy left are incredibly boring and most are just minor buffs, Vesemir just gives +1 to witchers akin to old foltest, the throne breaker witcher charge guy is kinda interesting but falls flat due to the same old simple play 1 card per turn limitation, which actually feels like a detriment now because cards can barely do anything by themselves other than minor, small buffs/debuffs.
Then there's the issue of gold cards, they're still barely differentiable from bronzes, not only that but silvers are now golds.
This makes gold cards feel even less special, couple it with the ability to have multiple golds, feels like a deck would be mostly comprised of golds with a few filler low cost bronzes.
Then comes the speed, having to wait for card falling down animation, pass turn manually, the little bumps and half a second wait between every single thing starts piling up and makes the "back and forth" between both players feel really clunky and not fluid what so ever.
Then there's hand limit, passing and coin mind games are really toned down, it feels bad, unintuitive.
It's like all the chess and back and forth gameplay of old gwent just got stripped down.
By far the biggest issue is the gameplay changes, it feels like they basically stripped down the game of all the progress and it's identity and dialed it back, it feels like I'm playing witcher 3 gwent or hearthstone, there's no cool combos, almost no synergy, no identities, it's all dumbed down and stripped of all that made gwent stand out and be enjoyable.
This was the perfect chance to kick start the game and pretty much almost every other department aced it, with some minor things to fix, but the gameplay which is by far the most important has been utterly ruined, the worst part is that there's not even enough time to improve it.
All the problems started with midwinter and it feels like instead of going back to this point and work from there, you basically just stripped out everything and couldn't fit in the synergies and combos that the game had before.
This is just really depressing and disappointing, I was really looking forward to this but I seriously had to force myself to play some games and I ended up closing it after around 10 games, deck diversity is all but gone and I seriously believe this might be the thing to just put an end to the game, whoever decided these changes basically sabotaged the game right when it needed it the most, it hurts even more knowing this comes from one of my favorite developers of all time, this is just not the quality I expect from them.