Hi There!, Ok I'll try to make this easy..
GOOD THINGS
-The new Boards are amazing!, very detailed, very immersive, it feels unique and everything seems perfectly adapted to the world of The Witcher, my congratulations!.
-The new Interfaces (menu, Deck builder etc.) Perfect, simple but beautiful! (I have some suggestion for the deck builder but I'll leave it for another time).
-In Game interfaces, Cards art, Card visual FX much better! but not perfect yet... I think the game needs more eye-catching visual improvements, right now the effects are correct but not “astonishing” I would like that when using rain cards, the board is rain-soaked and constant, in general it's a good start, but I hope they improve it even more!.
-Artifacts!, really nice add to the game, I would love to see more of this in the future!.
-The Anti dry pass, everything to improve this aspect of the game has my total approval, at the moment looks correct.
-Leaders improvements and old cards resurrection, Thanks for that!.
BAD THINGS
-New? Game system: well guys... I don't know how to describe my disappointment with the game, but I'll try it... in general it seems that all the cards have lost all their powers, they look cheap, powerless creatures, cheap abilities (1 or 2 points of damage/boost/heal in most cases), in general the cards feel less powerful, less important, no satisfaction to play them at all.
-Devaluation of golden cards: What happened to the silver ones? Is the silver too expensive? (irony off). This is simple...before you had to think very well what kind of golden cards you should use in your deck (just 4 in deck) Now it does not matter, yo can have +8 while you complete the 165 (bread and wine?, really?), in general in Homecoming Gold = Silver.
-Few archetypes (and the same): it seems that now the damage abilities matters too much, the discard and graveyard archetypes are useless right now, which seems an imbalance at first sight between all the races, The new “Charge” arquetype looks nice, but it makes it very powerful against the old ones... in general all the arquetypes looks slower (except the charge thing), not surprises, not fun... sorry I would like to say the opposite, but I can't.. is slow and boring, more than ever!
-Few cards, simple mechanics, predectible: just need a few hours of PTR to know which cards will be in ALL decks: Witchers (Vasemir, Lambert, eskel), Phoenix, Dorregaray of Vole, Germain Piquant and Zoltans .. I have no doubt, and this says a lot about the diversity of the game right now.
So in general, Homecoming feels like a big nerf for me... except for the visual aspect and some related new mechanics there is not surprises, loses speed, still the low diversity of cards and archetypes, there are no "premium" cards, everything is broze or silver (there is not a “golden cards” feeling)... I think I expected much more and I found less of the same... If I have to choose between the current Gwent and the homecoming, I'm sorry but I prefer the old one.
But I have hope in the CDPR guys, I've been playing Gwent since the alpha and I still think that it has a lot of potential, the base is already created (a long time ago, you just messed up again), so I think it's possible make this game great again.... but there is a long way... this game urgently needs cards to have the diversity it deserves!... I hope you surprise us with a large amount very soon ... otherwise you have dug the gwent's grave. That's all Folks!