Open World - Open Quest; Charlie's Angels Hair
I have a couple of quick questions I hoping someone can answer. I thought I heard in one of those "Everything we know about the Witcher" that unlike other open world games, once you complete the main story (and I assume there is a point-of-no-return that we may or may not be warned about) that's it; you can't go back on do side missions, hunt monsters, etc. It's also a little dissapointing that the world is carved up into open world regions rather than being fully open world; perhaps as a result of the really large distances between some of the regions? I hope you can go back and forth and that they aren't walled off once you "finish" the story quest there.
Second, has anyone else noticed the weird hair dropping effect that sometimes comes up in the cutscenes when a character appears on screen? It's only there for the first frame or so, but it makes me think of Charlie's Angels tossing their hair. I find it kind of funny, but distracting.
I have a couple of quick questions I hoping someone can answer. I thought I heard in one of those "Everything we know about the Witcher" that unlike other open world games, once you complete the main story (and I assume there is a point-of-no-return that we may or may not be warned about) that's it; you can't go back on do side missions, hunt monsters, etc. It's also a little dissapointing that the world is carved up into open world regions rather than being fully open world; perhaps as a result of the really large distances between some of the regions? I hope you can go back and forth and that they aren't walled off once you "finish" the story quest there.
Second, has anyone else noticed the weird hair dropping effect that sometimes comes up in the cutscenes when a character appears on screen? It's only there for the first frame or so, but it makes me think of Charlie's Angels tossing their hair. I find it kind of funny, but distracting.


