I disagree with OP opinion, I don't thing that "it was good to finally stop the crunch in the studio" and "from a business standpoint, the game had to come out" are 2 points that was good. First, I'm against crunchs but all, yeah it is, ALL companies that deal with deadlines have crunchs, principally those who are involved with softwares (T.I. generally), what can't be this time doesn't impact the work beneficially and the people that have to do the crunch do not duly rewarded for it.
We see that all that crunch it's for "nothing", the game is out not even close to being ready and thanks to the high expectations they themselves imposed on the game the reception was desastrous, I think this was the worst release of a game in the 21st century, in the first few months people couldn't play on consoles (PS4 and Xbox One) and many people on PC. They destroyed the image that themself build with the game series Witcher, in addition to losing important people that who helped build what the Witcher series is today because they disagree with the way that game's development is going.
Today, the game still has to many bugs and not 1/3 of the content that they promised. Besides all that thing I still like the game, I have over 100h in the game and left a lot of missions behind. I wish and want to play again (and I'm not that person who plays again, even RPG ones), so I hope they fix and add as much content as they can and in Cyberpunk 2 (I pray they do) they bring all that promised and more.
I hope this whole event that happened to them put in their heads the same feeling and desire when they were developing Witcher 3.