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Opponent's spies should be considered enemy

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Lyserus

Tourist
#1
Opponent's spies should be considered enemy

^this pretty much says all.
It is sooooo frustrating if you don't have any cards that can damage "ally" (and they are rare), and that elven spy can just drag all your cards to one row and hailstorm it
 

Kegtron9000

Junior Member
#2
I agree, enemies spies should be considered enemies:cheers:. How about not limiting units with the ability to damage only enemy units. If it can damage let it damage allies or enemies, no restriction because of designation:hmm:.
 

Lyserus

Tourist
#3
Kegtron9000;n9701401 said:
I agree, enemies spies should be considered enemies:cheers:. How about not limiting units with the ability to damage only enemy units. If it can damage let it damage allies or enemies, no restriction because of designation:hmm:.
I thought about suggesting it...however I feel like that will make the game too unpredictable. Commander Horn on opponent + Scorch/gold dragon is fun if you occasionally see it....but it will no longer be the case if you see ppl do thing like that all the time

also, SK will be king this way