Out levelling the game content prevents me from fully enjoying the game.
I'm sure it has been reported before and CDProject attempted to address this in the previous patch. Still I'm level 19 and I haven't left Novigrad yet.
I playing at the hardest difficulty (I doubt hat affects the exp gain) and it really affects my experience. Don't get me wrong you can still die from lower level mobs, especially in group fights. At this point I wish Witcher 3 had NO levels at all or mobs scaling up to your level instead.
How I see it you could easily keep progression through items and acquiring skill points and just divide monster, human enemies according to difficulty level i.e. bandits damage and HP similar to drowners, vampires much faster, more damage and HP - basically more dangerous and deadly.
I'm sure it has been reported before and CDProject attempted to address this in the previous patch. Still I'm level 19 and I haven't left Novigrad yet.
I playing at the hardest difficulty (I doubt hat affects the exp gain) and it really affects my experience. Don't get me wrong you can still die from lower level mobs, especially in group fights. At this point I wish Witcher 3 had NO levels at all or mobs scaling up to your level instead.
How I see it you could easily keep progression through items and acquiring skill points and just divide monster, human enemies according to difficulty level i.e. bandits damage and HP similar to drowners, vampires much faster, more damage and HP - basically more dangerous and deadly.


