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Pacifist Play-through?

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chriswebb2020.736

chriswebb2020.736

Forum veteran
#321
Jun 6, 2013
Come on guys, I was taking the piss. There is nothing 'subtle' or 'stealthy' about a gatling 12ga...
 
Sardukhar

Sardukhar

Moderator
#322
Jun 6, 2013
Sure there is! Load underpowdered rounds into it for subsonic slugs and suppress EACH BARREL.

Make sure the mechanism is whisper-quiet, use a lot of high-heat-resistant alloys firmly bedded into some good composite and a quiet electric motor.

Voila, Stealth-Cannon.
 
chriswebb2020.736

chriswebb2020.736

Forum veteran
#323
Jun 7, 2013
Sardukhar said:
Sure there is! Load underpowdered rounds into it for subsonic slugs and suppress EACH BARREL.

Make sure the mechanism is whisper-quiet, use a lot of high-heat-resistant alloys firmly bedded into some good composite and a quiet electric motor.

Voila, Stealth-Cannon.
Click to expand...
CDPR. If there is going to be an 'easter egg' of some variety, I want THIS. I just want to use it once. Pay attention.
 
M

Mister_Lizard

Rookie
#324
Jun 7, 2013
hehe I like it, subsonic rounds is when mass becomes more important. I want a sub sonic brick gun.
 
wisdom000

wisdom000

Forum veteran
#325
Jun 7, 2013
Sardukhar said:
Sure there is! Load underpowdered rounds into it for subsonic slugs and suppress EACH BARREL.

Make sure the mechanism is whisper-quiet, use a lot of high-heat-resistant alloys firmly bedded into some good composite and a quiet electric motor.

Voila, Stealth-Cannon.
Click to expand...
The best kind of pacisfism :p
 
blank_redge

blank_redge

Rookie
#326
Jun 7, 2013
Prod Slash said:
hehe I like it, subsonic rounds is when mass becomes more important. I want a sub sonic brick gun.
Click to expand...
*LAUGHS*

OHHH, that's good. I should totally contact the fabrication geeks I know, and pitch the idea of making one.

(These are the same group of people that made a flamethrower for one of their BBQs. Just because. That pinata never stood a chance...)
 
W

whipblade

Rookie
#327
Jun 7, 2013
I think that if you are going through CP77 trying not to kill anyone that you are probably playing the wrong game.
 
chriswebb2020.736

chriswebb2020.736

Forum veteran
#328
Jun 7, 2013
I will admit, there are some interesting less than lethal weapon options in 2020...
 
wisdom000

wisdom000

Forum veteran
#329
Jun 9, 2013
The fact that the votes are overwhelmingly in favor of being able to finish the game without killing something makes me very sad...
 
Sardukhar

Sardukhar

Moderator
#330
Jun 9, 2013
Ha!

Ah, well. Have faith in CDPR writing. I think lethality will win out, if the dark future is portrayed properly.
 
wisdom000

wisdom000

Forum veteran
#331
Jun 9, 2013
Sardukhar said:
Ha!

Ah, well. Have faith in CDPR writing. I think lethality will win out, if the dark future is portrayed properly.
Click to expand...

Just makes me sad that this is the direction games seem to going... the latest trend if you will... games getting dumbed down, sillied up, and straight up wimpified...
 
Garrison72

Garrison72

Mentor
#332
Jun 9, 2013
CDPR won't do that. If you want reassurance find some early 'lets plays' of TW2, and watch how many people got their asses handed to them in the prologue. And as I think on this more, I'm not sure this is the type of game where you can literally go through most of it without killing people. The pacifist approach just doesn't seem right for '77.
 
Sardukhar

Sardukhar

Moderator
#333
Jun 9, 2013
I -liked- the start of Witcher 2. I died! On the tutorial! It was great! I look forward to that no-compromises mode for W3 and CP2077. At least on 2020 Difficulty, or whatever they call Hardcore/Ironman.
 
wisdom000

wisdom000

Forum veteran
#334
Jun 9, 2013
Sardukhar said:
I -liked- the start of Witcher 2. I died! On the tutorial! It was great! I look forward to that no-compromises mode for W3 and CP2077. At least on 2020 Difficulty, or whatever they call Hardcore/Ironman.
Click to expand...
I just remember being excited for Prince of persia on the PS3.... and then I got it, and it was literally impossible to die... you could not die no matter what.... I don't think I have ever returned a game faster...
 
chriswebb2020.736

chriswebb2020.736

Forum veteran
#335
Jun 9, 2013
Wisdom000 said:
I just remember being excited for Prince of persia on the PS3.... and then I got it, and it was literally impossible to die... you could not die no matter what.... I don't think I have ever returned a game faster...
Click to expand...
"If there's no challenge, there's no point playing..."
 
Sardukhar

Sardukhar

Moderator
#336
Jun 10, 2013
The joy of learning? Of exploring? Experience?
 
wisdom000

wisdom000

Forum veteran
#337
Jun 10, 2013
ChrisWebb2020 said:
"If there's no challenge, there's no point playing..."
Click to expand...
Exactly
 
L

Lolssi83.811

Rookie
#338
Jun 10, 2013
How about the game starts so that every encounter can be passed without killing anyone, but as the game goes on depending on if you haven't killed anyone it would present situations where you can't advance without killing?
Ok that sounds stupid even for me :D
 
wisdom000

wisdom000

Forum veteran
#339
Jun 10, 2013
Glad you said it :D
 
J

JeromAsdert

Forum regular
#340
Jun 11, 2013
While I am strongly at the camp of "I should be able to finish without killing " what I really want is the game making me want to go against that. I want a gut wrenching feeling of going against the "ideal" and wanting to kill somebody and not in a cartoonish evily evil whiskers twirling villainy kind of way.

EDIT:

Hell, I want the game,the story, the narrative, the characters inside to tell me how foolish and silly my choice of pacifism. I want to see the "morally high ground" tremble and shake yet I want to be able to make that choice.

EDIT2:

I'll try not to give a spoiler. Remember Stalker: Call of Pripyat? The first quest, you find an artifact and the guy meets you and says that he needs this artifact to heal his brother. Remember? I want that. Spoiler I shot him the next time I saw him.
 
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