Patch 1.04 lowered visuals in some areas.
Aside from messing with the sharpening and making it way over done I noticed going from 1.03 to 1.04 dropped the visuals in some areas.
Characters in the distance will be rendered in a frozen model pose with arms out.
shadows a short distance away will cast from objects but not models.
And texture pop in on characters is even worse. You have to be within 3-4 feet of the character before it goes from a big smear to a detailed texture.
I took some screenshots to show what I mean.
Even forcing settings to go beyond ultra doesn't fix the issue for me.
Aside from messing with the sharpening and making it way over done I noticed going from 1.03 to 1.04 dropped the visuals in some areas.
Characters in the distance will be rendered in a frozen model pose with arms out.
shadows a short distance away will cast from objects but not models.
And texture pop in on characters is even worse. You have to be within 3-4 feet of the character before it goes from a big smear to a detailed texture.
I took some screenshots to show what I mean.
Even forcing settings to go beyond ultra doesn't fix the issue for me.
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