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Patch 1.07 - Changelog

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G

GIJLowe

Rookie
#101
Jul 10, 2015
Wow, thanks for all the hard work and for listening to your fans CDPR! You are the best :)
My only other thought after reading the changelog, is about being able to play Gwent in the "Big City Players" and "Old Friends" quests.

I tried to play Dijkstra before the "Reason of State" quest, and it marked his location as being in his bathhouse, but the bathhouse door said it was locked and wouldn't let me in. I could also see Thaler standing against the wall at the Seven Cats Inn, but it didn't give me the option to play Gwent against him. So, I started the Reason of State quest in hopes that I'd be able to talk to them then. However, now that Dijkstra, Roche, and Thaler are all sitting around a table covered in Gwent cards, (such a tease!!) the game doesn't give me the option to initiate a conversation with them or ask any of them to play Gwent. I'm afraid to progress with Reason of State, for fear that the characters will disappear afterward and I'll never be able to finish the Big City Players or the Old Friends quests. Might you be able to implement a basic fix for this, and allow the player to talk to them while they're present at the Gwent table, and initiate the necessary games of Gwent?
 
Last edited: Jul 10, 2015
P

Phinnway

Rookie
#102
Jul 10, 2015
YES!!! I am sooooooooo tired of seeing blurry faces whenever NPCs are more than 10 feet away.

Introduces a number of improvements in the game streaming system. Players should experience fewer blurred textures, NPC spawn times should be markedly reduced, and there should be an overall improvement in the speed with which game assets are loaded. Streaming system improvements should be most noticeable on consoles and systems with non-SSD drives.
Click to expand...
 
D

darspiron

Forum regular
#103
Jul 10, 2015
Marcin, is it ok if I ask you and the rest of the team to marry me?

wow! nearly every majoor issue is fixed! yeah!!! The texture/npc pop-in has been addressed!!!
 
Dprelate

Dprelate

Senior user
#104
Jul 10, 2015
darspiron said:
Marcin, is it ok if I ask you and the rest of the team to marry me?

wow! nearly every majoor issue is fixed! yeah!!! The texture/npc pop-in has been addressed!!!
Click to expand...
All together at the same time ?!!
:lol:
 
C

conanlabiche

Senior user
#105
Jul 10, 2015
very awesome
great job red
 
S

Spawn1702

Senior user
#106
Jul 10, 2015
Marcin Momot said:
This will be fixed as well. There are a bunch of smaller changes that weren't explicitly listed in the patch notes - sorry.
Click to expand...
Marcin, can you or someone else confirm, that CDPR is aware of the Hairworks Beard Bug and/or will it be also fixed in 1.07?
http://forums.cdprojektred.com/threads/44082-Geralt-s-beard-not-growing-correctly/page2?p=1764147#post1764147
The stages of the growing beard are broken with hairworks activated after you arrive in Velen.

There is also a ticket for that problem.

P.S. If you have no time to fix it, just call 911-Nvidia! ;) :D
Because the growing beard is one of the new features of Witcher 3 and Hairworks looks so great, i thought it would be fixed with this patch too.
 
Last edited: Jul 10, 2015
Z

zaxe3k

Rookie
#107
Jul 10, 2015
So I searched the words, on pg. 1, "sheathe" sheathing" and "camera" and came up with 0 results on them.

Is forced auto-sheathing and forced camera realignment removed or will both of these be mod kit only options in the future?

Really, these are the only two things I wanted for the next patch. Couldn't care less about the rest of the list.
 
W

Walshy71

Rookie
#108
Jul 10, 2015
That's a lot of fixes, and quite a few of those are relating to quests, well done CDPR! This is a deal-breaker of a patch and they pulled it off for me. Hopefully the whiney whingers will see how CDPR do things and shut the hell up ... It's a huge game, of course there are bugs and CDPR are on top of it, patience for some gamers seems to be a thing of the past ... I'm satisfied and happy with how CDPR are doing things, hell I wouldn't have minded waiting on a 2016 release date for the game!
 
M

Murras

Rookie
#109
Jul 10, 2015
Now we need one more thing to the game become perfect!!!

We need some kind of Option on Settings to turn on/ off the loading cinematic...because when you saw the same animation more than 5 times is to become crazy!
 
cyberpunkforever

cyberpunkforever

Forum veteran
#110
Jul 10, 2015
release date for this patch?
 
S

snipershot325

Rookie
#111
Jul 10, 2015
Clint1989 said:
CLAYWICH MERCHANT FIX?!?!

Why is this not on the 1.07 patch? I think it's definitely time someone from CD speaks up on this topic.
As a consumer I feel neglected, and as an achievement hunter I feel slapped in the face. I know i'm not the only one.

This issue has been around for two months. It's been under your noses since then.

Right here:
http://forums.cdprojektred.com/threads /38013-Person-in-distress-in-velen-no-key-bug?p=1831755#post1831755

Vintage Tribe, one of your staff, had this to say on page 1
Thanks for all the feedback guys.

We are aware of this issue (despawning bandits/ lack of key) and currently working on a solution. Fix for this will arrive along with one of the upcoming patches.

Happy hunting, witchers!

This thread has approximately 48,000 views, 15 pages, and 140 responses. It's one of your biggest tech support threads, and it's been around for 2 MONTHS. 2. MONTHS.

This is incredibly unusual, and for whatever reason the thread is no longer marked as "red". Is Vintage Tribe even apart of your staff? Where you ACTUALLY working on it since the 22nd of May? You obviously pay attention to people's bugs because some of this fixes are so minor, and honestly don't really deserve any attention.

Everyone please bump and requote this if you see it.

I wouldn't be complaining about a fix if it was just discovered, but when achievement/trophy hunters all over the internet have been anticipating this for approximately 60 days and not continuing to progress through their game, it's time someone from CD steps up and addresses the reasoning behind the negligence towards this fix. it's not like you aren't aware of it.
Click to expand...
^This^
 
Last edited: Jul 10, 2015
Q

Qwytzylkak

Rookie
#112
Jul 10, 2015
Disappointed that the horse stuttering issue seems to have not been fixed; such a well-known issue would surely be mentioned outright, correct? However, I am greatly thankful on everything else, but that certainly won't stop me--as is my right as a consumer--to demand the horse stuttering issue acknowledged and treated properly. CD Projekt RED has an outstanding communication with their flourished community, and they have my complete trust; but I'd well hate to see it besmirched.
 
M

Moonwalker1982

Senior user
#113
Jul 11, 2015
Great list, but i don't see my one biggest complaint improved and i am starting to get affraid this will never be improved.

The loading times after death on console. It takes one minute to load up the gameworld again after dying. The weird thing is, the loading is MUCH less long when i travel from Velen to White Orchard for example. The one minute loading times are just very annoying, especially when playing on the more higher difficulties.
 
D

DragoNDai

Forum regular
#114
Jul 11, 2015
No fix for Price of Honor?
 
D

Dot09

Rookie
#115
Jul 11, 2015
CD Staff,
There are many quests items that will not disappear/transfer after completion or items will re trigger the same quest that was already complete.
In particular, "of dairy and darkness" a quest that I had already completed was re triggered by purchasing the item from the vendor in novigrad.
On a final note, I have to say this is by far one of my favorite games. thank you for your continual effort. I look forward to playing more and the content to come.


Ps I hope you reconsider a wither 1 and 2 remake
 
R

Rivdoric

Rookie
#116
Jul 11, 2015
+1 for Claywich & Horse Stutter Fix.

These are the most urgent ones.

Thank you :)
 
Last edited: Jul 11, 2015
A

AlphaGamer

Rookie
#117
Jul 11, 2015
The mutagen's bonus calculation bug is not mentioned in the changelog. It's kinda funny how they take the time to fix all kinds of exploits one could very well choose not to use, but they won't fix bugs that are actually forced upon everybody. And they over-hyping something so simple as the changelog, (cause only God knows when the actual update will be released) leaves an even worse taste in my mouth.

Edit: Thanks for everything else.

Edit 2: Cat school perks/certain weapon stats not being properly applied were also not mentioned
 
Last edited: Jul 11, 2015
I

Ignen

Rookie
#118
Jul 11, 2015
Funny from that list I've only experienced 3 issues... hell I wouldn't even know I experienced 3 issues had I not read the bit about viper gear, I always thought I had used the key to create a crafting component lol, turns out I couldn't open the door because it is an actual bug lol
 
Last edited: Jul 11, 2015
C

CarlSwaygan

Rookie
#119
Jul 11, 2015
I'm still waiting on a patch to increase the Font size on PS4. My mother and I can only play the game on the living room Television sitting directly in front of it. It means I can only play the game for short sessions and I leave each session with a migraine from squinting so much. I never have this problem with any other game. The minimap, even on the living room TV is really tiny. The path is so hard to see. I don't understand why these features aren't resizable, well, they are, but they are already at their largest by default, when the default would ideally be the smallest HUD. Ugh.
 
E

eternalcoffee

Rookie
#120
Jul 11, 2015
Hey CDPR I have been loving you game have spent 200+ hours however there is one annoying glitch you have not mentioned here the quest Of Dairy and Darkness starts again after you finish it if you buy the jade figure again after you complete the mission and you can not trigger to complete this as it has been already finished and it just stis in your quest log please fix this ....
ps the amount of treasure under water in skellige is just way too much...
 
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