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Patch 1.07 - Expectations

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G

GW3NTLORD

Rookie
#141
Jun 27, 2015
Now I don't have any expectations. I am tired & bore too. I just need patch 1.07 as it is so that I can finally start playing the game :(
 
M

MFINN23

Rookie
#142
Jun 27, 2015
TH3WITCH3R said:
Now I don't have any expectations. I am tired & bore too. I just need patch 1.07 as it is so that I can finally start playing the game :(
Click to expand...
This
 
L

Lonedarkwolf

Rookie
#143
Jun 27, 2015
Fix/reimburse lost gold due to inept programmers not being able to catch and fix bugs.
 
M

Moorllk

Rookie
#144
Jun 27, 2015
't open the cage with traders, trading cards. Because of this, can't do the achievement. FIX THIS PLEASE!
Create a dealer that will sell the problem to-find cards. Do something....I don't have 100 hours on the game again
 
G

GabrieI

Forum veteran
#145
Jun 28, 2015
Would be awsome if CDPR can change some long action cutscene cinematics into CGI/FMV. This game has lag of CGI movies. This change also helps no framerate drops on scenes.
 
C

cristianso

Rookie
#146
Jun 28, 2015
The main problem is... Once you finish the game, you just stop playing it. Actually it isn't replayable. They should release a new difficulty that unlock when you finish the game, just like the NG+. I found the game too easy too be honest, even in Death March. IMO Death March should be the normal Difficulty, since its pretty easy imo.
 
V

VikingDream

Rookie
#147
Jun 28, 2015
Still waiting for all the bugs introduced in 1.04 1.05 and 1.06 to be fixed best bet is to be like me and only run the game in 1.02 or 1.03 anything past that is far to unstable and buggy that said I've given up playing as there are too many things missing in 1.03 due to little bugs like creatures not spawning.
 
S

steveoh9286

Forum regular
#148
Jun 28, 2015
The game is certainly re-playable after you beat it the first time, though I certainly agree there should be a NG+, the fact that there isn't is quite a shock honestly. As for Death March being "normal" I would disagree because the learning curve in the beginning would put A LOT of people off to the game, kind of like what happened in AoK actually.
 
B

bremkat28

Rookie
#149
Jun 28, 2015
Now I don't have any expectations. I am tired & bore too. I just need patch 1.07 as it is so that I can finally start playing the game



This too :(
 
G

Girgante

Rookie
#150
Jun 28, 2015
TH3WITCH3R said:
High Priority

...
2] Fix xp for all quest [ No 5 or low xp if you are over leveled ]
...
--------------------------------------------------------------------------------------------------
Click to expand...
That's not a bug and it definitely does NOT need changing. You said it yourself: overleveled. Why would you want full XP from everything? There's more than enough quests to level. Overleveling makes the game boring, and the game already isn't balanced well with XP ... i.e. you get too much - what you want would only make the problem worse.

Heck, I installed an XP mod and lowered ALL quest XP to 30% of normal value. Even the difficulty curve is out of whack - it's only challenging when you are underleveled for a quest. Same level as recommendation or slightly overleveled? Complete cake-walk.

On Death March, of course.
 
G

GW3NTLORD

Rookie
#151
Jun 28, 2015
Girgante said:
That's not a bug and it definitely does NOT need changing. You said it yourself: overleveled.
Click to expand...
before posting try to understand. I used over level because game is providing level suggestion on quest so If quest is level 2 & you are on level 10 then you are over level for that quest as par game rule & you are going to get 5xp or no xp for that quest after complete it which imo wrong because we are reaching Level 10 not freely or by cheating. We are completing quests only & for that we are getting experience so why no xp for low level quest ?

If you are rich is that mean game price is higher for you ? & If I am poor then low for me ? I think no Right ?

If Killing Ghoul is giving 10xp then no matter what time or how I killed it xp should be fix. I hope you understand now.

Ohh & btw its not about other things like what xp other quests offering or its easy to level up or not.
 
Last edited: Jun 28, 2015
O

orozzz

Rookie
#152
Jun 28, 2015
when can we expect the 'big' patch 1.07??

Just wondering
 
G

Girgante

Rookie
#153
Jun 29, 2015
TH3WITCH3R said:
before posting try to understand. I used over level because game is providing level suggestion on quest so If quest is level 2 & you are on level 10 then you are over level for that quest as par game rule & you are going to get 5xp or no xp for that quest after complete it which imo wrong because we are reaching Level 10 not freely or by cheating. We are completing quests only & for that we are getting experience so why no xp for low level quest ?

If you are rich is that mean game price is higher for you ? & If I am poor then low for me ? I think no Right ?

If Killing Ghoul is giving 10xp then no matter what time or how I killed it xp should be fix. I hope you understand now.

Ohh & btw its not about other things like what xp other quests offering or its easy to level up or not.
Click to expand...
I understand ... I think it's you that doesn't understand. The reason is game balance. As I said -> overleveling makes the game boring. There's way more than enough quests to level. You don't need to get full XP from quests that you overleveled.

The game already has a problem where you level too much and can easily overlevel everything.. on top of a difficulty balance issue where quests at your same level are quite easy even on Death March. Ergo, what you're suggesting would further the problem and pretty much break the game.

Why do you even want full XP from low level quests anyway? Is XP the only reason you play the game? o_O

And yes, it's totally about everything else. Game balance is very delicate. Everything in a game is connected and affects this. Amount of XP from monsters kills, amount of XP from main quests and side quests, XP needed to level, etc.
 
P

prottenstein

Rookie
#154
Jun 29, 2015
It's not only for game balance.

XPs represent the experience you get from something you accomplish. If the deed is too easy you aren't learning anything new by it so there's no reason to give you more XPs.
It's a common feature in class/level RPGs
 
G

GW3NTLORD

Rookie
#155
Jun 29, 2015
Girgante said:
I understand ... I think it's you that doesn't understand. The reason is game balance. As I said -> overleveling makes the game boring. There's way more than enough quests to level. You don't need to get full XP from quests that you overleveled.

The game already has a problem where you level too much and can easily overlevel everything.. on top of a difficulty balance issue where quests at your same level are quite easy even on Death March. Ergo, what you're suggesting would further the problem and pretty much break the game.

Why do you even want full XP from low level quests anyway? Is XP the only reason you play the game? o_O

And yes, it's totally about everything else. Game balance is very delicate. Everything in a game is connected and affects this. Amount of XP from monsters kills, amount of XP from main quests and side quests, XP needed to level, etc.
Click to expand...

This is a last time I am answering to you as I don't have time to explain the things to whom who don't want to understand.

1] As I said its not about other quests or what xp we are getting it from those quests. If other quests are giving more xp & its easy to level up then its a another issue & you can ask CDPR to lower the xp amount for those quests but giving low xp is not a good idea at all as its indirectly leads to linear game play rather then free play which Wither 3 should provide as a open world game.

2] I really hate that level suggestion thing also for quest which is spoiling all the fun as you are already knowing how tough is that quest is going to be so I think they should remove it too & allow us to discover mysteries of witcher world.

3] If you thing game is giving too much xp & its too easy to play then as some one post this before just don't use higher level equipments like higher level armor or swords even don't use your ability points too if you thing you are a pro gamer & you badly needs a challenge.

4] Yehh why not as a witcher I completing quests for money & to get experience so that I can slay my enemies easily after all I am a powerful witcher. Gaining xp, Earning money, Buying or Finding Unique items & lastly being powerful then your enemy is the priority of any rpg game I think so I don't feel anything wrong if I am playing witcher to gain xp after all its a RPG game.

5] Ask developers to lower the xp or ask for NG+ or ask for new insane game difficulty that's a whole new story or as I said just don't use higher level equipments.
 
M

Misantropo

Rookie
#156
Jun 29, 2015
My only expectation is a fix to the Apiarian Phantom contract which is the only thing preventing me from getting the Platinum.
 
G

GW3NTLORD

Rookie
#157
Jun 29, 2015
prottenstein said:
XPs represent the experience you get from something you accomplish. If the deed is too easy you aren't learning anything new by it so there's no reason to give you more XPs.
It's a common feature in class/level RPGs
Click to expand...
1st of all nope its not a common feature. I played many RPG games but I never find this feature.

Explain me this thing u said.. "If the deed is too easy you aren't learning anything new by it"

As if you ask me you are always learning from new things. If the thing is easy then may be you going to grasp it easily but that doesn't mean you are not going to learn anything from it.
Like.. If you don't know how to make a tea but you are a good chef still you going to learn how to make a tea if some one going to teach you.
 
Last edited: Jun 29, 2015
P

prottenstein

Rookie
#158
Jun 29, 2015
TH3WITCH3R said:
1st of all nope its not a common feature. I played many RPG games but I never find this feature.

Explain me this thing u said.. "If the deed is too easy you aren't learning anything new by it"

As if you ask me you are always learning from new things. If the thing is easy then may be you going to grasp it easily but that doesn't mean you are not going to learn anything from it.
Like.. If you don't know how to make a tea but you are a good chef still you going to learn how to make a tea if some one going to teach you.
Click to expand...
When we speak about games we must take in account two aspects:
game balance and simulation.
The 1st aspect is quite easy to grasp: you need to balance the various features in the game to try to give the best experience to the gamer.

The 2nd one deserves a bit more explaination:
"simulation" means the game use some basic assumptions to represent the game world, the character development, etc.

When you use a XPs/Levels way to handle character development the general assumption i usually that a higher level character will be better than a lower level one. Of course the build is important but what I said it's true for identical characters.
This make leveling increasingly more difficult and the increased difficulty could be accomplished by increasing the number of XPs required for that, by reducing the XP gain, by reducing the perks gained by leveling or by a combination of these.
The XPs given for a certain task will usually be based (this is game balance) on the relative difficulty of the task compared to the level of the character.

For example some games stop to give you a significant number XPs if you kill low level enemies.

When speaking about quests the reasoning is the same: it all boils down to the relative difficulty of it.
TW3 has a very linear leveling system: you start needing 1k XPs to level then this number increase only slightly. I'm at level 26 and I need 2k or so XPs to level up.
Most of the times the quest of correct level give you a lot of XPs so you are often overleveled for some of them.
If the underleveled quests would give you the same number of XPs you would find that:
1) from a simulative POV, you will get a lot of XPs from trivial tasks, which is against the assumption made before
2) from a game balance POV, you will overlevel all the quests, so you won't find any fun in doing them, because they would be too easy.

I can concur this is not a perfect system but it's better than other ones.
 
G

GW3NTLORD

Rookie
#159
Jun 29, 2015
prottenstein said:
For example some games stop to give you a significant number XPs if you kill low level enemies.
Click to expand...
This is totally different thing then completing quests & Above thing is totally fine as I don't want to gain xp from killing love level creature which i killed many times before but In quest we are solving something & quests are totally different from each other so developers should provide proper xp for all quests depending on there difficulty & time its going to need to complete that quest.

Again again & again I am saying this If game is giving you too much xp for other quest then its a wrong too & that is a another issue so developers should give proper xp & make leveling system better but giving low xp is not a solution as its only going to matter if you not complete the quest in suggested quest level so another problem of this is we have to keep watch on every quest & its level so this disturbing my freedom in game.

Finally I am not asking for easy gaming or more & more xp but this way of reducing xp is bad. Its ok to not give xp after killing low level creatures like wolf, dogs etc. but for quests xp should be fix so I that can play game with peace of mind.
 
Last edited: Jun 29, 2015
L

Latexdoll

Forum regular
#160
Jun 29, 2015
About XP points.
I was @ lvl 23 with ~10% xp bar filled to lvl 24, when i went to Kaer Morhen. Did first part of quests (help witchers and Yen), pretty easy and short quests, Kaboom LVL UP. Huh?
WTH i think to myself, just why so much XP?
Whatever, let's finish the job and get back to monster killing. I'm not going to spoil, so after I finished second part of Kaer Morhen quests, again it was couple of minutes. Most of the time cinematics, and I've got enought experience to get on lvl 25.... Now I'm overpowered for many quests i left to do after Kaer Morhen....Just awesome....
Without 5 xp from low lvl quests i would be like 40 already. This need to be balanced.
It seems that main story experience awards are made for people that don't do any side quests. With that huge game, it isn't best idea. If GOG Galaxy thingy show game progress as it is in real, then I'm @ 29% and overpowered as hell. (it's just showing achi progress, bleh)
It's getting boring cos of no real combat as it was on lower levels.
 
Last edited: Jun 29, 2015
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