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Patch 1.08 Notes

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A

ale666

Rookie
#281
Aug 4, 2015
garethwilliams1987 said:
Hmm I do see where you're coming from. Either that set book weight to zero as well. No need for the books to have weight really considering that crafting materials don't. I would also like quest items to have zero weight. Some items stay in the quest area and there is nothing you can do about it.
Click to expand...
Yes good point about quest items, agree 100% with the rest . I still find myself over encumbered way too often especially later in game, repair tools are also quite heavy but you can only carry all or nothing .
 
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G

garethwilliams1987

Rookie
#282
Aug 4, 2015
ale666 said:
Yes good point about quest items, agree 100% with the rest . I still find myself over encumbered way too often especially later in game, repair tools are also quite heavy but you can only carry all or nothing .
Click to expand...
Yea same here, my armour is mastercrafted and I use feline armor for the attack power but that is extremely heavy and even though you have the ability to upgrade how much weight you can carry I don't feel there is an upgrade there as I cannot carry more than what I could earlier in the game. I find it impossible for my character to go under 80 kilo's which is a bit OTT. My belief is weapons and armour you are carrying should have weight but everything else should be set to zero.
 
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D

D4rKy2014

Rookie
#283
Aug 4, 2015
I also hope they fix the slow walk to very slow walk again, miss it.
 
G

garethwilliams1987

Rookie
#284
Aug 4, 2015
The million dollar question I have is when can I go inside the devils pit? lol I have explored everywhere else, even killed the level 48 archgriffin lol.
 
K

kherlis

Rookie
#285
Aug 4, 2015
Great news about the release of a patch before the NG+ mode - as much as I understand the community's expectation for the new mode, I believe it's more of a priority to fix the existing issues.

Speaking of which... I think they've already been mentioned, but does that mean the Fool's Gold and Skellige Most Wanted quests are not getting a fix?

Are the release notes definitive? Or is there still hope to see quests fixed despite not being mentioned here?

They've always sounded like quite a priority to me, in terms of their spread and severity.

Oh, and nicely done on the Wolven Hour potion, a nice way to work around the issue without rolling back the level requirements (which make more sense now).
 
D

Dubya75

Senior user
#286
Aug 4, 2015
jbarksey said:
Soon im told, or is it quite soon this time, I cant remember
Click to expand...
I think it was "very" soon... I am also "very" handsome LOL
 
G

GeeseJoker

Rookie
#287
Aug 4, 2015
gatormatt said:
Please tell me Skellige's Most Wanted on PS4 will be fixed in this patch...
Click to expand...
I have the distinct impression that the games of today are not fully tested ... Manufacturers should be careful with this kind of problem because it blurs all spending sweat on years of amazing work. You want to be remembered for the epic adventure provided by or caused endless problems? I had problems with the main quest Destination: Skellige (fixed 1.07) and now with Skellige's Most Wanted (side), the more can we expect? Unfortunate ...
 
Z

zsedan

Rookie
#288
Aug 4, 2015
It has been linked many times SKELLIGE MOST WANTED hotfix can be downloaded from hugefiles. net, it works with every version
 
K

kherlis

Rookie
#289
Aug 4, 2015
zsedan said:
It has been linked many times SKELLIGE MOST WANTED hotfix can be downloaded from hugefiles. net, it works with every version
Click to expand...
Unless I'm missing something, not super useful for us PS4 players, though, is it?
 
M

Myrmidion

Forum regular
#290
Aug 4, 2015
Well, I just speak for myself, but how is he supposed to know that you´re playing on PS4? I can´t see a hint of it. Just calm down a little :)
 
T

TheOpenWorld

Rookie
#291
Aug 4, 2015
1) Here Comes the Groom
After talk with Kevan and Britt, quest updates and rich the cave, and automatically fails (RED " Ask Kevan about the Contract "), when before it was already marked correct in green.


2) The Mystery Of The Byways Murder
After speaking with Milan, the Nilfgaardian commander quest contract giver, at the end of the quest ignores the fact that i had already spoken to him, and instead of clearing the objective, appears failed in the objetive mission (RED " Talk to the Nilfgaardian Commander ").


3) Strange Beast
The same in point 1 & 2, (RED " Speak to the Village Elder in Larvik "), it´s a quest contract giver, i had already spoken to him, in the first place.


4) In the Heart of the Woods
Talk to Sven's / Talk to Harald, whatever the choice, they automatically appear in error which did not choose (RED " Talk to Harald about the Leshen "). does not disappear from objetive list of the quest.


5) 5) The Oxenfurt Drunk
In the street fight with the the Katakan, after the quest updates, appears in (RED " Kill the Katakan ") in the objetive mission list, does not disappear after complete the quest.


6) Hey, You Wanna Look at my Stuff?
I follow his trail using my witcher senses and locate the merchant, but I can't talk to him.
THIS QUEST IS CHECKED IN THE NEW PATCH LIST.
 
Marcin Momot

Marcin Momot

CD PROJEKT RED
#292
Aug 4, 2015
garethwilliams1987 said:
Just out of curiosity Marcin does that mean the Devils Pit area will never be available or is that part of the Paid DLC that is upcoming?
Click to expand...
I can't really tell what exactly is going to happen there but you're onto something. ;)
 
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P

PillarBiter

Rookie
#293
Aug 4, 2015
Marcin Momot said:
I can't really tell what exactly is going to happen there but you're onto something. ;)
Click to expand...
And just when my heart had stopped beating at 200BPM due to NG+...
 
T

TheWarBat

Rookie
#294
Aug 4, 2015
Marcin could you tell us will patch 1.08 and NG+ be released on this week?
 
N

niczerus

Rookie
#295
Aug 4, 2015
i hope cdprojektred release first the patch to pc , and fix the stuttering on pc/normal hdd .
 
V

VikingDream

Rookie
#296
Aug 4, 2015
Dare is ask is the CTD on fast travel bug i reported in 1.04 PC fixed now? the one when the Red engine says it's out of memory when trying to fast travel out of Skeleige, while your CPU GPU and ram aren't even under full load.

Please say yes as i've not played since may 28th when the bug stopped me playing and so far i've not seen that it's fixed in the patch notes.
 
J

jubeii

Senior user
#297
Aug 4, 2015
Marcin Momot said:
I can't really tell what exactly is going to happen there but you're onto something. ;)
Click to expand...
I'm wondering whats going to happen as I cleared the place out about a month ago.
Just double checked Devils Pit again, south west of Codgers Quarry, and I can still go in and deal with... what I had to deal with last time.
 
Last edited: Aug 4, 2015
M

Myrmidion

Forum regular
#298
Aug 4, 2015
jubeii said:
I'm wondering whats going to happen as I cleared the place out about a month ago.
Just double checked Devils Pit again, south east of Codgers Quarry, and I can still go in and deal with... what I had to deal with last time.
Click to expand...
At certain points when clearing Devils Pit, it seems there is a dungeon of some sort. (The Map changes to some interiour Map.)
 
J

jubeii

Senior user
#299
Aug 4, 2015
Myrmidion said:
At certain points when clearing Devils Pit, it seems there is a dungeon of some sort. (The Map changes to some interiour Map.)
Click to expand...
Ah... this I didnt see.
Awesome. More to explore.
 
B

BrankoKomit

Rookie
#300
Aug 4, 2015
Please fix missing cards from gwent deck and collect em all quest bug!
 
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