A simple request if you please Marcin, echo'ed by many players for a long time, FOV SLIDER !, It is so easy to implement, please include that in a patch, if not this then the next, when using witcher sensors especially it turns into a tunnel vision, fighting part is ok but it really needs a wider FOV.
One more ask on behalf of thousands of SLI and CF/Nvidia Surround and Eyefinity players, SLI is bugged in conjuction with surround, it works flawless on one Monitor but as soon as 2 or 3 monitors are on, it drops scaling from about 90% (per card) to 50 % per card, effectively making it as good as running it on a single card, Nvidia is blaming your poor engine optimization but i think the blame lies with both, them and you guys.
This is problematic for a lot of us, i can run 4k on one monitor with 60 fps on sli gtx 970's but can't even get a stable 40 fps on 3240x1920 (which has 25% less pixels than 4k)
I know that one could say that its Nvidia's fault but it takes two to tango as they say.
Thanks and cheers.