Patch 1.08 - Terrible Stuttering on Skellige

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Patch 1.08 - Terrible Stuttering on Skellige

Not only in gameplay, even in cutscenes.
Only in this zone, yes. But here the Lugos son, it's a quest zone (Cave of Dreams).
 
This stuttering has been there way before patch 1.07, how did CDPR miss such an obvious issue?

They didn't miss it. They know it. They just don't know how to solve the problem, so they completely ignore it. Momot said weeks ago that each W3 patch improved the framerate on PS4, wich is an obvious lie. I proved it numerous times, even right in his face. He, of course, never directly replied to these proofs, he just completely ignore them and let the fanboys( eventually CDPR employees) defend the game performances with nonsense.
See for yourself, first post of the page by Momot and my answer 2 posts later :
http://forums.cdprojektred.com/threads/56863-LMAO-on-1-08-3-patch-release-note?p=1900215
 
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