To be honest at the this level of issues a Kanban board with all the current know issues and what's being worked on would be great, it would manage expectations and show the community what's coming (also creates transparency and open communications). Battlefield 5 and 4 did it , also the CTE (might be a good idea to test the release before general release) .I know this isn't CDPR's cup of tea, but a known issues thread would probably be a good idea. Ubisoft has done that with Valhalla and it lets people know what they can expect to be fixed. It also puts devs and gamers on the same wavelength so they can give direct feedback about known issues.
Memory usage improvements in various systems within the game:
AI, street traffic
I don't understand it at all...
The lack of interaction is due to lack of memory or that the functions are not in the blueprint so that they react ?
If it is the 2nd it should be in another category and not Memory usage.
And if a change was made to them, what was it?
They are unrelatedDid they patched the V's car repair quest due to delamian car accident? Last time I played I received a new quest where my car was in the badlands and a girl repaired it. Those 2 quests are unrelated or not?
Well... that's not a lot fixes as i expected from major patch... but, at least, something... as it was said here before - "known issues" section would be really nice to see, so we'll know what to report and what is already reported.
I hope next patch will be much bigger - you guys have much work to do...
P.s. There's a few things that annoys me a lot... and most noticeable of them is shorthanded V (in matter of picking up objects), so you have to bump into them to pick, and some objects stuck in textures, so they can't be picked up at all.
Good morning, I have the same problem and it bothers a lot, I do not understand how people do not complain about this problem with the grain more, the grain in the reflections is unbearable and a botch on ps4, we should open a new topic with this complaint, the only thing what you can do is lower the sharpness of your screen but it does not fix the effect at all, this must be changed by CdprojecktEven after patch 1.1 cyberpunk look so grainy in my ps4 slim. I think the problem is screen space reflections quality. In here anyone knows how to fix this issue?
That entirely depends on whether they use Semantic Versioning or not. Using any other scheme, like, for example, incrementing the major number on every release as the various web browsers are doing, the version numbers are meaningless.A change from 1.0 to 1.1 in software development usually indicates the introduction of new features.
Version changes from 1.0 to 1.01 are bug fixes.
And already changes from 1.0 to 2.0 a new version. With new engine and features.