Just got to play the patch and I have to admit, I'm a little frustrated to find that you still seemingly can't install more than one mod at a time on the one light machine gun you have in the game, making them pretty much useless compared to every other weapon type that can.
That was the fix I was waiting for before continuing my playthrough. That getting fixed and Kereznikov boosting staying in the game were pretty much the only patch concerns I had and I was fine with the game's quirks and never really experienced broken quests otherwise, so I hate to say it for all the work and effort you've clearly put in here, but this patch seems like it only really makes the game less enjoyable for me.
That was the fix I was waiting for before continuing my playthrough. That getting fixed and Kereznikov boosting staying in the game were pretty much the only patch concerns I had and I was fine with the game's quirks and never really experienced broken quests otherwise, so I hate to say it for all the work and effort you've clearly put in here, but this patch seems like it only really makes the game less enjoyable for me.
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