Really good changes are coming via this patch, however, a question:
"Adds option in Options/Gameplay to enable enemy level upscaling. If foes are too
easy to defeat due to level difference, upscaling will render them a challenge. Change
will not affect experience point gain, loot, or quest rewards. Option can be enabled
or disabled at any time, even during combat (however, Vitality/Essence of foes is
then fully restored)."
So, enemies that have higher level won't also scale down? So only lower level enemies would scale up to Geralt's level other than the way around as well?
"Adds option in Options/Gameplay to enable enemy level upscaling. If foes are too
easy to defeat due to level difference, upscaling will render them a challenge. Change
will not affect experience point gain, loot, or quest rewards. Option can be enabled
or disabled at any time, even during combat (however, Vitality/Essence of foes is
then fully restored)."
So, enemies that have higher level won't also scale down? So only lower level enemies would scale up to Geralt's level other than the way around as well?