Patch 1.23

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I met for the first time a granny:

photomode_17062021_202749.png
 
This video is actually really good for pointing out unfixed parts of the game, especially unfinished environment issues. CDPR should check it out.

 
Sadly this patch seems to be another coldfix. Waiting for the next-gen patch to try to play this game again.
the "next gen" patch it will simply add a splash of ray tracing, do not expect miracles...
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Maybe I should buy 32GB of RAM? And NVMe drive instead of normal SSD? Would that help with all the loading textures and models I'm experiencing?

not really, the BAD streaming that show pop up of assets, texture and LOD details is caused by the nerfed graphic since the v1.11
 
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She's flying too!
Oh yes, you did well to underline it, I would never have noticed :)

Anyway, another little change that I noticed few time in 1.23. I can stay there quietly and not be assaulted :)
5e3f02c7-3da0-4353-a824-78be24ca5ec2.PNG

Edit :
Another new Civilian (for me)... It's seem to me that a lot of new ones have some kind of similarities :)
Re-Edit : Nope apparently it's not a new one, sorry ! (thanks ooodrin)
3d9bb77d-5cd9-44b2-b7a0-80a4b4f7e6ea.PNG
 
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We need more game adjustments that strike better balance between "perceived realism" and gameplay convenience.
 
Good to know ;)
Maybe it's like the "militeck" one, pretty rare.
I guess I would have remembered it anyway, quite "different" from the others :)
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Another change, I think :
You no longer "fly" when you run on the slopes.
When it happened, footsteps disappeared and you should stop to "land".
(I have not had the case in 15+ hrs on 1.23 whereas before it was very, very common).
 
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- Increase interaction with the city: bars, recreational stands, interactions with NPCS. This will make the game the excellent open world game it deserves to be!
Probably the most important thing you could do for this game now(besides giving the NPC's AI). C'mon CDRED, all hands on deck!
 
Still crashes almost instantly after entering the gameworld....uninstalling, I've waited long enough for a fix. You're obviously more interested in getting the game back in the PStore than fixing the game for PC players who can't even play it at all.
 


Patch 1.23 for Cyberpunk 2077 is live on PC, consoles and Stadia.

You can find the list of changes below:

Quests & Open World

Space Oddity
  • Fixed an issue where the "Open the package" objective could change location.
Gig: Family Matters
  • Fixed an issue where Juliet's car could disappear on sight after completing the quest.
  • Fixed a streaming issue in Juliet's house.
  • Fixed an issue where it wasn't possible to enter Juliet's house if the player didn't meet either of the Attribute requirements.
The Heist
  • Fixed an issue where Jackie could go through glass.
  • Fixed an issue preventing some guards from attacking the player.
  • Fixed an issue where the "Search the Arasaka officer" objective could remain active after fulfilling it.
  • Fixed an issue where the mech didn't spawn in the lobby.
  • Fixed an issue where some Arasaka guards could clip through the door.
  • Fixed an issue where some guards could spawn on player's sight.
  • Fixed an issue where Arasaka officer's body could be unaccessible, making the player unable to loot the shard and blocking progression.
The Nomad
  • Removed unnecessary button prompts.
The Hunt
  • The news segment in the shard from River will now properly play audio.
The Beast in Me
  • Fixed an issue where progression could be blocked if the player left Claire after the Santo Domingo race too early.
Queen of the Highway
  • Fixed an issue where the Basilisk could clip through some of the trees.
Down on the Street
  • Fixed an issue where there were no quest-related dialogue options when talking to Wakako.
Forward to Death
  • Smoke and dust will no longer flicker when riding the Basilisk.
Gig: Goodbye, Night City
  • Fixed an issue where progression could get blocked after rescuing Bruce if the player called Delamain.
Path of Glory
  • Fixed an issue where V could get stuck in the AV if they stood at the landing spot before it arrived.
Gig: No Fixers
  • Fixed an issue where it wasn't possible to open the door to Dakota's garage at the end of the quest.
  • Fixed an issue where Iris could teleport instead of walking.
Gig: Getting Warmer...
  • Fixed an issue where fixer's car could drive straight through the intersection instead of turning right.
  • Fixed an issue where the prompt to use the coolant on 8ug8ear could still be selected while plugging her out, which could break the animation.
  • Fixed an issue where it wasn't possible to pick up 8ug8ear.
  • Fixed an issue where NPCs could spawn underground, blocking progression.
Gig: Many Ways to Skin a Cat
  • Fixed an issue where notifications from Regina regarding this gig could appear during The Heist.
  • Fixed an issue where it was possible to connect to the computer after failing the quest by destroying the van, which resulted in player getting stuck.
  • Fixed an issue where progression could get stuck on the "Go to the Revere Courier Servies facilities" objective.
Cyberpsycho Sighting: Where the Bodies Hit the Floor
  • Fixed an issue where after collecting the information the next objective to send it to Regina wouldn't appear.
Cyberpsycho Sighting: On Deaf Ears
  • Fixed an issue where after collecting the information the next objective to send it to Regina wouldn't appear.
I Fought the Law
  • Fixed an issue where River wouldn't be present at the meeting spot before entering Red Queen's Race.
Gameplay

Fixed an issue where after killing a NPC and stealing their car, their body could get stuck in the car.

Adam Smasher will no longer receive damage during animations between his attack phases.

Fixed an issue where dropping a NPC's body caused too much destruction.

Cataresist cyberware should now work properly.

Visual

Fixed Johnny's spectral appearance in various quests.

Fixed various issues related to clipping in NPCs' clothes.

Fixed appearance of rocks in the Badlands.

The Pickup
  • Fixed an issue where one of the Maelstromers was T-posing.
Stability and performance

Numerous crash fixes in animations, UI, scene, physics and gameplay systems.

Memory optimizations and memory management improvements in various systems (reducing the number of crashes).

Various console CPU optimizations.

Memory and I/O improvement leading to fewer instances of NPCs with identical appearances spawning in the same area, and to improved streaming.

PC-specific

Fixed an issue where it wasn't possible to click the upgrade button while playing with 1280x720 resolution.

Fixed an issue where toggling the Windowed and Fullscreen modes with Alt+Enter made the game appear unresponsive.

[Steam] Changing language settings to default will now set it to the language of the Steam client.

A popup message asking to verify integrity of game data will now be displayed when incomplete or corrupted game data is detected.

Xbox-specific

Fixed an issue where signing out during a scene fade-out could result in the game being partially unresponsive.

Fixed an issue where the Pause Menu would open again on its own if the Xbox guide and the Pause Menu were closed in quick succession.
This is cool and all but now half of the world is gone. The NPCs and cars that are left are mostly reused models...
 
I didn't play CP2077 since 1.22 patch.
Downloaded the patch yesterday, launched my last save.

First sight: a floating roadsign.
Vending machine screens are still glitched.

Closed game.

Guess I'll wait for 1.3 then.
 
Now every time I die and I want to load the last savepoint, my game crashes... Never had this problem before :sad:

As long as I play more, I'm seeing more clones than the usual ones. No big matter but it's weird.

Several unpickable items as always. Several lighting glitches like the one in the hotel of the "woman of La Mancha" gig. Once my guns and assault rifle started to fire by themselves... happened to me before 1.22 patch but not after that.
 
First new bug: during the chase after rescuing Sandra Dorset V can't lean out of the window to shoot. I passed that mission though, but without being able to shoot. This was always possible until latest patch.

PS4
 
First new bug: during the chase after rescuing Sandra Dorset V can't lean out of the window to shoot. I passed that mission though, but without being able to shoot. This was always possible until latest patch.

PS4
You could report this to the technical support, since there is no guarantee the developers will see your post. You can do that here:


It's strange though because I never encountered that bug on my end.
 
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You could report this to the technical support, since there is no guarantee the developers will see your post. You can do that here:


It's strange though because I never encountered that bug on my end.
Done, thanks dude!
 
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