To Marcin and CDPR,
I am a long-time lurker, and first-time poster. My question is this. Are you in position to say whether there are any plans to reinstate the original armor textures?
Caveat: I recognize that my post may come across as selfish, in light of some of the more pressing gameplay issues. But please understand that this was the only way for me to express my concerns, trivial or silly as they may seem.
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I am an avid TW3 player (PS4). And while I admit to not having played previous iterations in the franchise, I can say that TW3 has become my all-time favourite game. So I want to thank you and CDPR, as well as the fantastic community for making this experience possible for all of us.
That being said, despite boundless enjoyment, I was bummed to see that the armor issue was not addressed in 1.30. It bears mentioning that, as console gamers, we do not have access to mods. As such, we often feel systematically excluded from the many amazing feats and fixes that the modding community produces. Though for one, I understand this to be the price to pay for being a “console peasant.” Still, I believe this phenomenon to be one reason why the console issue was never going to take center stage in CDPR’s eye. Let me explain.
Whenever a forum member expresses discontent regarding a controversial change, the immediate reflex of the community is to refer to a remedial mod. When this happens, there is usually a stark lack of follow-up as to the insufficiency of the solution for console players. This conveys to CDPR an illusory sense of community satisfaction. But in fact, what this creates is a self-perpetuating cycle wherein console player concerns routinely go unanswered. In other words, the practical effect of those community interactions is to silence the discontent actually felt by players who will have no choice but to accept unwanted changes as “creative decisions.” And this to remain so, irrespective of the fact that the changes may actually significantly detract from their immersion and enjoyment.
For console players, the process becomes increasingly frustrating over time. This frustration is built up with the accretion of small, tolerable changes from patch to patch. Eventually though, the totality of changes irreversibly begins to affect the experience to the point of unreasonableness. And keep in mind—whether we admit it or not, some of the changes that CDPR have implemented forcibly encroached upon the console user experience, with no remedy at hand. And like I said, those players will have to live with the fact that some of those changes will be dubbed “creative decisions” without any rational basis. And with no disrespect intended, this is an incredibly unfortunate way for CDPR to arbitrarily relieve itself from any form of accountability to its customers.
That was all I wanted to vent. All in all, I speak with resignation, for there will probably be no further solutions for us TW3 console players. But it is also with conviction, and hope, that I make a plea for more attention from CDPR, in the future, to the oft-ignored voices of console players.
And in spite of the whining, let it be known that this post comes from someone who hopelessly fell in love with TW3, and for whom playing the game has been an unforgettable experience, and a tremendous privilege.
With thanks,