If you have reduced amount of loot, then how do you expect players to train crafting? Only cornucopia of loot helped me year ago to train crafting skill to acceptable level...Drastically reduced the amount of loot lying around as a part of an effort to allow players more breathing room to experience quest scenes and the world itself.
No idea, needs to be tested. I think you unlock a new batch of missions from, say, Dino after you've finished the first batch. On the map it says X/5 that suggests you need to do the first 5 missions before unlocking new ones. Let's see.I didn't pay attention in the patch notes, but indeed can be very annoying even in 1st playthrough i was not "cleaning" but "picking" what i wanted...depends on how many appear at a time and if you clean one you get an extra one?
If you have reduced amount of loot, then how do you expect players to train crafting? Only cornucopia of loot helped me year ago to train crafting skill to acceptable level...
Honeslty, I ended all my playthroughs with more than 50K common components, 20K uncommon and more than 1K for others... So not a problem at allIf you have reduced amount of loot, then how do you expect players to train crafting? Only cornucopia of loot helped me year ago to train crafting skill to acceptable level...
kill every process with Nahimic in it. Sometimes it seem too start anyways but its like 1 in 40 chanceugh, was playing right before this patch dropped with no issues, now with this update I'm crashing on launch!! help!