Patch 2.01

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I keep getting an error message that reads:

Cyberpunk 2077 encountered an error caused by a corrupted or missing scripts file and will now be forced to close.

Would you like Steam to verify integrity of game files for Cyberpunk 2077 before the next launch?

Steam notes one file didn't verify and downloads a new copy but the error persists.
 
  • Made it possible to properly switch to Arm cyberware by cycling through weapons.
Please make it a toggle option:sad: For a player that doesn't want to use any of the Arm cyberware it's pretty annoying having to either open up the weapon wheel every time i want to use my main weapons or pressing triangle 3 to 4 times using the quick option.

Rest of the update is fire tho, keep it up!
 
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Looks like the update is bugged on GOG, it's like 54GB download. (i don't own PL)
I also have GOG reporting a massive 83GB needed to patch PhL which is already installed - see attached. If I download the patch files from GOG it says I have the wrong version of the game and it cannot be patched? What's going on?

1696505460882.png
 
No Caliburn in a container (level 45, street creed 50, started new game after updating to 2.0 + PL, no mods). Container is there, though and there was some loot, but no Caliburn. I want my eddies back or better - the Caliburn.
Enemies can sometimes see through objects (boxes, walls, etc.) which makes stealth difficult and unfair.
Enemies sometimes appear from nowhere during missions after/during "clearing" the area.
Disabling surveillance system is now pointless because it either doesn't work or cameras are turned back on after some time or upon changing mission area (eg. outside <-> inside).
Ping [sometimes] does not reveal all enemies (within range). (enemies still can appear out from nowhere, though)

Oh, and this happens often while starting/closing the game:

Zrzut ekranu 2023-09-26 213304.png

(Makes sense from AD 2077 perspective, though)
 
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Any fix for basically all interactions not working? How about the game not loading outside Galaxy? Or the time limits on car missions being three seconds less than it taking to reach the drop off point at top speed if noclip was enabled?
 
Still need Flashlight, Radio cyberware.
The ripperdock animations mostly don't exist? Except for 2 animations of looking at hands and getting out of the chair.
Police is still bugged, going by patch notes? Need to test in-game. It doesn't trigger anymore at all.

Eagerly awaiting for FSR3 also. Hopefully the upscaling is implemented properly this time.
 
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