It's really not that bad, stop exaggerating. They actually hotfixed some of the issues behind the scenes (like the only being able to call your car/bike once) and then you need to reload bug. And all in all I played 15 hours in the last two days without a single issue. So there's definitely some work being done.
You're joking. It's so buggy that the support website has been down for hours because of an unprecedented amount of traffic.
Let me preface this laundry list of complaints by saying that this is a beautiful game and a marvel of engineering prowess. It's probably one of the best resource utilizing games/engines on the market in terms of how well and efficiently it pulls on CPU and GPU resources. With most games, you're better off disabling hyperthreading/multithreading, but in Cyberpunk 2077, enabling those things can see a marked and drastic improvement in performance. The frames are buttery smooth because of it, and the large crowds and loads of animations and what not all happening on the screen at once is a testament to that.
That being said, there are a lot of issues with a massive game like this. It's a serious undertaking, and every time they tweak or add content, it's going to take a lot of work to massage out the bugs. But that doesn't take away from the fact that this is a paid for product released to the public in a state that one could describe as unplayable in many regards.
There are far more complaints of bugs after 2.01 than there were before. Everywhere one looks, massive lists of bugs, many of them game-breaking in nature. I can't even play the game without constant issues, NPC animation glitches, traffic piling up in the streets everywhere I look because random cars are just sitting there for some reason, some of them with no one in them, but most with NPC's just sitting as if waiting in traffic. And then I turn around and turn back and the cars are all magically gone.
Call a car and it spawns inside of a blockaded area that I can't drive it out of. Or vehicles just not spawning at all. Falling through the world constantly when trying to dash up stairs or over obstacles. Main story quests bugging out to the point that progression is broken. Melee finishers causing me to fall through the world. DLC pre-order bonuses still not showing up despite this patch supposedly having fixed it.
The benefits of entire perk and skill trees not working at all. After upgrading my deck past tier 4, my cyberware capacity drops, and then every time I unequip a piece of cyberware, it drops again, to the point that I've lost over 20 capacity and can't put any of the cyberware I took off back on. After putting Chrome Compressor on, I can't switch back to cyberdeck. Getting stuck in combat even though I'm no where near any enemies.
And now instead of the vehicle radio volume being too low, they fixed that bug by simply making the radio lower all of the other vehicle volumes instead. So now your engine sounds are but a whisper while the radio is on.
The TVs and radios in the world are way too loud, with many of them in quest areas all playing at once at max volume. I did a Maelstrom side mission and while I'm trying to sneak through the place, there's 3 TV's above me on the wall and a radio on the desk nearby all playing different ads and music at the same time, blaring this mangled cacophony of noise. This is fine, it can add to the ambience in a world like this, and it's always been like this, but now the volume is just way louder than it ever was before, so it goes from being ambience to gutting the gameplay experience entirely to the point that I'm focusing more on throwing my knives at the screens than playing the damn game.
My stash displays at my apartments are still bugged out and aren't displaying half of the iconics they're supposed to. Inventory often times doesn't display the icons for weapons and gear.
We're still seeing weird animation and quest-specific NPC's getting glitched out (like Oda becoming stuck, and being unable to finish that sequence of events) that were happening back when the game first released. Still not fixed. NPC and vehicle pathing is atrocious, still. That hasn't been fixed either. Cars are crashing into parts of buildings in the slum looking area of the city. As every car drives by, it makes a loud banging, explosion sound, to the point that I thought combat was going on nearby. So I go to find it, only to get down under the building where cars are all driving through a garage and crashing into the walls as they drive by.
Also still seeing blown up cars with no wheels or doors driving around.
After putting 30+ hours into the game, police magically stopped seeing my character. I can just do whatever I want and they don't alert to my presence.
Game is crashing fairly often now, and a lot of the time it crashes when you first try to run it. I didn't receive a single crash in 2.0. I've reinstalled the game from scratch twice now, and have reinstalled my drivers using the usual method: Uninstall > Safe Mode > DDU > New Driver > etc.. to both install the newest Nvidia driver and try going back to an older one (nothing helped).
On top of all of this, some of the worst bugs are the ones that completely destroy your progression. You can put hours and hours into a certain playthrough, working toward certain endings, only to find out you can't complete the game that way because it's bugged and your character dies when you try to finish the very end of that entire leadup.
And this is just the tip of the iceberg. The list goes on and on and on. I can't even remember 75% of the bugs I've seen.
All of these are known bugs that a lot of people are experiencing from what I've seen on Reddit, Steam, Youtube and here on the forums. So I'm not going to sit here and let you make me feel like I'm somehow just exaggerating. It's that dismissive, nonchalant kind of attitude that results in
supposedly "finished", released, paid-for products being like this in the first place.
Without people getting upset about the state of gaming today, without us holding it to a certain standard, it will never change and we will continue to be treated like we're not to be taken seriously because we enjoy video games, even though it's no longer the niche market it used to be, and is a massive, several-hundred-billion-dollar industry that they take very seriously on the business side, while still acting like games are child's play on the development and customer relations side.
Running on a 5800X3D / RTX 4080 / 64GB DDR5 6000 RAM / 2TB NVMe for games / 1TB NVMe OS / 8TB HDD storage.
I'm a computer network specialist with nearly 20 years experience, and worked in QA for EA over PC's and consoles for 7 years, so I know a thing or two about all of this. Worked on a lot of Battlefield and sports titles, unfortunately...
But okay. I'm just exaggerating.