The information is enough, but they don't care man. Unless it cause them to have bad reputation or income, then they will care. How long do you think they release this 2.11 patch since patch 2.11? Even a lot of people complaint about how the patch 2.11 broke their game? 1 month, man. They release 2.12 one month after 2.11.
"Addressed an issue where the game could enter an infinite loading state, hang up or crash on Xbox when using some saves."
Thank you for fixing this. I hit this near the endgame (shortly after finishing Phantom Liberty) and had to load an older save to get around it. The game subsequently wiped every save except for that one
I'm on my second playthrough and I've decided to hold off on the endgame this time and mop up all the side stuff. I just tried all the buttons on my controller while driving and there doesn't seem to be a horn.
sorry was on the wrong section, I love your games and my favourite game is the Witcher 3 and just getting into Cyberpunk but ran into a problem, Is it me or has the new update for P.c knocked the sound out there is a delay and taking me out of the experience.
Kudos for CDPR for following up with the fixes.
It's been an incredible journey in Night City and the experience is forever engrained in my soul.
The characters, story and its underlying theme of "never stop fighting" rekindled my spirit.
With this production value and capabilities of the chooms at CDPR, I'm confident the company will become an even bigger household name in the industry.
I'm usually not one to fanboy something but cyberpunk just scratches the itch I never knew existed.
I listen to the soundtracks daily. Hell, I even bought a book. I'm even considering buying stocks which is something I have never done.
Can't even pass the start menu, game crashes when I hit any button to continue. I tried to disable all mods and verify the file integrity, but nothing happened.
Patch 2.12 for Cyberpunk 2077 and Phantom Liberty is being rolled out on PC, PlayStation 5 and Xbox Series X|S. It focuses on main issues experienced by players after Patch 2.11, such as key bindings.
Check out the list of changes below for details:
PC-specific
It will now be possible to properly rebind the Radioport and dropping bodies to a different key on AZERTY keyboards. Switching quest objectives will now be assigned to the T key on all keyboards.
Fixed an issue where trying to bind the T key to actions in Exploration & Combat resulted in a "Binding Failed" error.
Together with Intel we fixed the stuttering issue that occurred while the "Prioritize P-Cores" option was enabled.
Together with Razer we fixed a crash that occurred when using Razer Chroma enabled devices.
Fixed an issue where NPC hair could appear extremely bright inside vehicles when Ray Tracing is enabled.
Fixed a crash that occurred on Steam Deck when playing with Ray Tracing enabled.
Xbox-specific
Addressed an issue where the game could enter an infinite loading state, hang up or crash on Xbox when using some saves.
All Platforms
Fixed an issue causing the inability to access the menu, inventory, stash, holocalls and fast travel.
Updated the description of the Sonic Shock quickhack so that it properly reflects the changes made to its behavior in 2.1.
Improved visibility of the controller cursor in menus and when using computers or keypads. This change will primarily help Steam Deck users, but will also benefit consoles and PC when using a controller.
New Dawn Fades - Fixed an issue where it wasn't possible to open the phone to read the notification from the Automated Delivery System.
I Can See Clearly Now - Lowered the Body attribute check required to move the dumpster.
I Walk the Line - Sasquatch's jump attack will now properly register as a hit and deal damage.
Riders on the Storm - Enemy cars in the chase sequence will now shoot at Panam's van.
Nocturne Op55N1- Fixed an issue where, after choosing to call Reed, the conversation sometimes wouldn't trigger, blocking progression.
Sonic Shock will now be properly categorized as a Covert quickhack.
Fixed instances where groups of immortal enemies could appear across Night City.
Fixed an issue where some elements on the perk screen wouldn't change after switching to Colorblind Mode.
BioDyne Berserk will now properly have increased Crit Chance from its Reflexes Attunement.
Can't even pass the start menu, game crashes when I hit any button to continue. I tried to disable all mods and verify the file integrity, but nothing happened.
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I just deleted Nvidia Geforce Experience, disabled Steam overlays and disabled Cyberpunk cross progression save. One of those helped me. Haven't had any crashes today.... but the day is still young.
Edit: Had a first crash after yesterday, so the problem definitely is still alive.
Problem is still there ..keeps saving and saving on xbox S
also cleared cache unplugged etc everyting.. luckaly i finished the game like 4 times .its not fun anymore with this problem so i think its going to be deleted for now and wait for it to be finaly good ..when i bought it 3,5 months ago i had zero problems .