Patch 2.21

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You guys add DLSS 4.0 the moment NVidia lanches it but take months to add FSR using an outdated version with several artifacts.

I ask that CDPR and associated companies please work more to update things for non NVidia owners or we will consider you a biased technology demonstrator under a payroll.
Pretty much hit the nail right on the head.
Bullseye!
 
I noticed a little weird bug that has been happening for a couple of patches now & it's when you buy the vehicles. The last tab of the vehicle thing has a little thing dot on it even after you purchased the vehicles from that tab. It's so weird no matter what I do to try to clear that little dot it stays on that tab. Does anyone know what I'm talking about?
 
Love to see the game still being updated!

Personally I would love a minor detail like being able to change the color of facial cyberware (like the pink and blue mox inspired ones). It would really go a long way in improving the ability to customize V!
I had this same thought! The pink and blue cyberware looks cool but it clashes with a lot of other colors. I'm disappointed they didn't do CrystalCoat on the black & yellow Nazarè. So many awesome colors for that bike all throughout NC, and here I am stuck on my bumble bee. There are even other black & yellow coats I've found that look better.
 
Just fyi, this update crashes my system, total system crash not just the game. Win11 9900k 4090. I'm going to try to change the video settings, but it crashes so quickly I may not be able to do that...

Update: After turning off resolution scaling and frame generation, I was able to run the benchmark and play without any issues :)
 
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Yeah, it said phantom liberty 100% I also checked my game and it says it’s 2.2.1.0 it does show needs one update but when I click it it says game is up to date and doesn’t show any files to update
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Okay, pure ridiculousness… I had to uninstall then reinstall phantom liberty for my game to work. So my issue is now solved. If you were having the problem I had there’s your fix.
 

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This patch reintroduced the same visual downgrades that firstly came with patch 2.0 : highlights where there shouldn't be, road reflectiveness being off and neon lights being less bright/powerful and more muted, which were resolved in 2.1 (as mentioned in the relative patch notes).
Both times the patches that brought these had to do with ray reconstruction.
Please resolve this issue as it directly undermines the point of the new rr and dlss improvements by lessening the overall visual fidelity.
 
Great to see the game is updated still! And it's "just" 14 GB this time :). I do hope FSR 4 will be implemented with the same timing and care ;).
 
The Kusanagi CT-3X crystal coat is still broken for the wheel lights which are way too white for any color. The default blue is nice but if I set the wheels to blue myself, it is almost pure white and very bright.

Please fix
 
All these nice photo mode features but no access to interiors to use it to its full potential.... well at least i can glitch into some of them
 
Anyone else had a visual glitch with assault rifles in inventory that aren't iconic or equipped? they look like a low-res scope or something. I can't make a new thread cus I'm new here but was wondering if they knew about this. Have had the game open since the last patch and didn't get this prior to the patch...

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I need that PS5 Pro patch for my next playthrough ;)
A quality-mode framerate unlock would suffice CD Projekt, but would love PSSR support, thanks!
 
We need Johnny's cyber arm for our V's!

Also some new bikes inspired by the Kawasaki Ninja H2R with the sound and speed, imagine this type of bike with canto AI screaming at you !

Humble ps5 player.
 
Could be that you use Auto, it will change the scaling too try to keep a steady fps im guessing.
Hard to say. When I changed to DLAA or switched off scaling weird stuff started - the benchmark showed 15-17fps, riva showed D3D12 30-34fps but the screen started to look strange - like showing current frame alternately with the one that was shown few frames before, like shaking camera with the frequency 30Hz.

When I choose quality it's still there but much less and the difference between internal benchmark and riva is much less. When I choose auto FPS is the same however input latency is terrible. Even riva shows frame takes 16-17ms the movement starts just after I stop moving mouse (I play with keyboard and mouse and with quite high mouse sensitivity, so I use short moves). It's unusable. I've tried to enable nvidia reflex low latency to ON and Ultra (I tried in game setting, nvidia app setting, nvidia control panel setting for cyberpunk specificaly) and no change to that one.
 
Since the 2.21 update, the CrystalCoat on the Quadra Turbo-R is glitched, the decals don't get colored like before, it may happen to others cars too but i didn't check those.
Here's some screen from 2.2 and 2.21 for comparison.
 

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Anyone else had a visual glitch with assault rifles in inventory that aren't iconic or equipped? they look like a low-res scope or something. I can't make a new thread cus I'm new here but was wondering if they knew about this. Have had the game open since the last patch and didn't get this prior to the patch...

View attachment 11409922
Yes I have 2 of those in my inventory on 1 of my game saves. It looks like a scope or a recoil-less anti-tank rifle ^^

What does the description say your glitched weapon is? I had an AR Umbra and a Sidewinder rifle that both showed up as that weird green thing.
 
Gig: Olive Branch is now bugged, never had any issue with it before, now i have skillcheck in order to get in the car, also additional dialogue choice with Alex Pushkin after completing "Guinea Pigs" won't appear too, so the only choice is letting him go there.
Also some Padre gigs are bugged too:
Gig: On a Tight Leash - all militech trucks appear already exploded, so Johnny commenting on pile of rubble with you
Sex On Wheels - after text from Jake Estevez with coordinates quest just won't trigger until you find it manually on map.
 

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