Ves is almost foltest charge, 5 Power is not to be underestimated(how is 5 damage is easily achieved?), Drummers were easily removed and were almost non-existent in decks because of their high provisions, Roche Merciless now gives Zeal almost all of the time! and if you've seen John Natalis winrate/play rate you will change your mind instantly if that is a nerf. Also, let's not forget NR have 28 reworked cards, so by seeing only a few, we can't understand if that is a nerf or a buff because of how the cards synergize with each other.They talked about boosting the NR faction but all I saw in the video is nerf.
If more cards have zeal from the start there isn't any necessarity for other means to get zeal. And I bet, Foltest will get his Zeal removed, too, which will be really big buff for NR, because now cards with order don't have to be balanced around Foltest anymore.They talking about more zeal than they show us all the zeal giving cards changed (John Natalis, Drummer, even Ves is instant killed with 5 value).
They were actually one of the worst cards NR had, together with Kyan. Thanks to those few cards, the value of a single charge was so huge, that giving a charge to a unit, which got only 1 point out of a charge, was worthless, except if all better units had been removed already.2 of the best weapons NR have is nerfed and killed: Foltest's pride, and Flail.
1. Adda is 100% getting changed, too binary of ability with little to none synergy (except for our boy Hubert) and that in itself shows that this leader is limited to 1 card combo, which in itself is not good compared to other leaders.By the way, what are the bets on the 4 changed leaders?
Yea. Rework in beteween expansions gives a huge chance to create completly different meta with different deckbuilds using the same set of cards. Should be fun256 cards and 4 leaders! Did I hear that right? Okay I am actually hyped! And from what I am seeing there are some Gold cards changes!
Can we expect a Crimson Curse buff