I don't like the Yrden en Igni nerfs. There are too many greedy decks out there, this wel only get worse now.
These are normally announced in a separate "Season has started" thread.Will there be any game modes / seasonal games? Joined Gwent just last month and had loads of fun with the ever changing game-modes like double down, or the bomb one with the 8 sec time.
Mean u look at collusion first to be sure u can play it from ur deckI have a question (even before this patch) on
Sigi Reuven: Mastermind
Deploy: Look at Collusion and a random unit from each Gang from your deck, then play 1.
Can someone explain me the "Look at Collusion" part?
* I had the "Collusion" card in my Deck, but it doesnt seem to be played?
So what is the deal with that? Thank you!
Perhaps, though rates are terrible and new players - if they have access to it - could try using this wasting their resources.That resource exchange is certainly something that some have wanted for a very long time. Good to see it's been added, even though I personally have no use for it.
Seasonal Modes:Will there be any game modes / seasonal games? Joined Gwent just last month and had loads of fun with the ever changing game-modes like double down, or the bomb one with the 8 sec time.
I havent played it myself but seen others using it in videos.I have a question (even before this patch) on
Sigi Reuven: Mastermind
Deploy: Look at Collusion and a random unit from each Gang from your deck, then play 1.
Can someone explain me the "Look at Collusion" part?
* I had the "Collusion" card in my Deck, but it doesnt seem to be played?
So what is the deal with that? Thank you!
I am one of the most "ancient" Gwent players out there and i lost use for scraps, kegs and ore WAY before i did for reward points.Perhaps, though rates are terrible and new players - if they have access to it - could try using this wasting their resources.
This tool might be good for players with ALL Reward trees uncovered. I don't see a point, why anyone else would use it, since every exchange makes double or triple loss for what you would get in said Reward tress.
But wait, you ST complainer!! They gave her a 1 hp buff!! So now it's an 11p card with 3 body that does 1 damage and thins itself out of the deck...Exactly! I have never seen this much hate on a card from a developer in all my Gwent experience. They just want to beat that card to death and when people still manage to make it work, they just keep beating it to death. If they hate this card this much, why not just rework the bloody card and leave GT alone? How can she ever be played with such a pathetic reach? At least we can try Symbiosis.
it never shows collusion to me.... can anyone approve if this should be really the case? maybe it is because i have all gangs in my deck, so there is no space?From my understanding, you play Sigi and it shows you 7 cards in deck - one random from each gang and Collusion.
It is my hope that without Yrden to give the appearance of balance to OP cards, developers will be forced to address the excessively greedy cards that plague the game. If this can be done, Gwent will be in a much better state than it has been recently.I don't like the Yrden [and] Igni nerfs. There are too many greedy decks out there, this [will] only get worse now.
While i never really was a huge fan of Yrden's Design after the switch to two rows (with 3 rows you had more options to play around it) with their current way of "balancing" things and adding more and more overturned Cards with each Drop it kinda became a necessary Evil to keep the Meta in check .Reminder to every (reasonable) player throwing a party after the control tools nerfs, that these are a symptom and not the cause of the state of the game. This is why doctors warn not to stop the medicine a day after you feel better, the little buggers got suppressed but are still there and now they get a chance to thrive once again
It is unlikely to bring more strategical game-play, interesting match-ups, or deck variety until the whole landscape gets addressed and re-calibrated at the same time.
Ivar and friends will still win a round with 40+ point swing, NR knights with big sword will drop 40+ points in a few cards without counter-play... Reavers will just replace a gold card with whatever fits, as the deck "strategy" remains unchanged, NG Triss is now safe even without last say, and 600 points cultist will surely stop by to say "hi" more often...
And since none of the accumulating issues over the past 6 months seem to have changed.... let us welcome back all the cheese piles and answer or might-as-well-forfeit cards that were held in check last month.
Hope i'm wrong, so we don't have to play another month of the "queue up against a favorable match up and draw better than your opponent or auto-lose" card game![]()
I really like this suggestion — give the card a condition that requires skill to optimize while still addressing excessive greed.As a for a Yrden rework i probably would had preferred if they went for a suggestion i made a few years ago "Deploy: Reset all Units on this and the opposite Row" to at least remove it from greedy Decks and also give an option to play around it with putting boosted Units on the opposite Row of opponents boosted Units.
nice count.Talking about the Resource Exchange.
Normally players would get 30MP for 1 RP in reward book but MP node is rare. The new Resource Exchange allows any veteran players who have 1000+ RP can convert those RP to MP.
I want to do some math here. -- 4RP = 1 Ultimate Keg which 1 keg is equivalent to 30MP in general due to veteran players should have all bronze premium cards already.
Next, what if I open 20 kegs (spending 80RP)? The ratio for Epic is 1 for every 5 kegs and Legendary is 1 for every 20 kegs:
- 1 keg I got legendary instead of rare -- 210mp.
- next 3 kegs of 20 are Epic keg -- epics is 50 mp and 1 common (10mp) total 60 x 3 = 180mp (if get 4 epics also additional 60MP here)
- then the rest 16 kegs are just rare kegs = 16 x 30 = 480mp
MP in total = 210 + 180 + 480 = 870mp while directly exchange is 1rp for 10mp, 80RP = 800mp.
Moreover, players also have chance to get the premium card he wants. I think spend RP for kegs is better than MP almost 5-10% here.
(Feel free to let me know if my calculation is incorrect)