Deathwish and other archetypes like soldiers/harmony are bad because their bronzes are bad. The logic answer should be: buff them, so they can compete with bronzes of other factions.Deathwish still feels underwhelming not overwhelming. Giant Turds don't feel giant either, these could have used a buff to 4 pwr. OH can use that 3rd charge again. Brewess is meh. Larvas can go back to 5 prov. Most deathwish bronzes are bad.
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Also i played ST Call of Harmony and i would only recommend it if you like losing.
Instead, devs answer is: buff or print crazy high end gold cards, so the deck remains overall garbage, but now it' s even more polarizing than before.
Because if you draw them, maybe you can do something; if you don't draw them you can easily concede on the spot.
Accordingly to what i'm seeing, this seems to be their definition of "fun".