Maybe the devs thought purifying and resetting represented the "calming effect" of the sign. But this ability was also wrong. Yet the card was almost never used, so noone cared. But replacing one wrong ability with another in a patch? Just to "make the witchers great again"? The only unit Geralt was able to "seize" using Axii in W3 was a drunk peasant. It's a weak mind control, so it should actually lock a unit. Yrden should purify row, Quen give self shield (and not act as a witcher tutor for some reason). Aard was the only sign the devs actually got right. Because Igni is also too weak to kill anything powerful.Its a card game, not everything will fit the lore.
Buuut, nevertheless i also think seize an enemy unit fit much better than purify and reset an unit.
And yes, the game drifts farther and farther away from the lore it was originally based on. Maybe they should just remove the sub-title "a Witcher card game"?
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Logged in with the new patch.
Last journeys' contracts are still not in the Journey category? Just great.
Will they ever be fixed? Same for the daily quests.
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