Not sure if intended but you can now boost Olgierd with Handbuff which definitely wasn't working with his old description.
- Olgierd: Immortal: Ability changed to: This card's power cannot be changed by other cards or abilities.
No, the only condition this card has is that the leader has to be more than one charge in total, not at the moment.Also Radovid malfunctions. It says that he gives you 1 charge of leader ability if you have at least still 1 and order repeats it. My enemy depleted all the leader abilities, used Radovid which gave zero charge with deploy, but with order he gave 2 charges...
2 days ago i decided to go to pro rank. I went from rank 3 to pro rank in 17 matches (only lost One) and i didnt faced any opponent using mill.The amount of NG mill in this current meta is staggering, at rank 1 at least, 40% of matches are vs mill, 20% are SK Onslaught and Alchemy, 15% SY KoG, 15% no unit Milva, then the other 10% are rest of the decks...
And mill is a direct consequence of other stuff like Onslaught, Alchemy and Milva, KoG being OP. So ppl just resort to random milling to win, AND it works well cause devs made Golem 12 POWER FOR 6 PROVISIONS?!!?!?! Disgusting, but not as disgusting as Snowdrop + Tactical Decision. Absolutely putrid amount points for a deck that's already toxic af. This is the most toxic meta since Viy was popular AT THE SAME TIME LAST YEAR.
December is the start of the worst period for Gwent, then in January we get a tiny patch that doesn't address anything cuz devs are on holidays so they chillin and resting. So Jan will probs just be an extension of December.
Please put Imperial Golem back to 7 provisions, then somehow fix this sick Snowdrop + Tactical decision + Wanderers interaction!
Give snowdrop a counter so she can only buff herself 2 or 3 times per turn, not that sick 12 power Snowdrop IN 1 TURN!
Seems you really don't know statistics and probabilities. 17 matches show almost nothing.2 days ago i decided to go to pro rank. I went from rank 3 to pro rank in 17 matches (only lost One) and i didnt faced any opponent using mill.
So i dont know where you find those statics, but for me they are strange
Well He said "at rank 1 at least" só He is not talking about pro.Seems you really don't know statistics and probabilities. 17 matches show almost nothing.
Current meta is a disgrace. Going to Pro rank never felt less attractive. And hopes that devs will actually fix anything are slim. Most we can expect is a provision nerf to the most overused and degenerate cards.
Well, I half agree with most of what you said, but I quite like mill, just I hate the RNG element of it, like I hate all of the RNG in this game, which can be infuriating. Some kind of rework could definitely be considered. Perhaps something along the lines of kingslayers mill the lowest prov card, but now costs only 4 provisions.Mill is a skilless troll deck. Meme is actually a bit generous of a tier for it. Last thing it needs is any sort of buff. And the TD+Snowdrop combo IS broken and has been for a long time, even outside of mill (hyperthin). It's worse than Eist+Blaze. The fact that it helps mill deckers win R1, which is basically their win condition, makes it worse yet, because it encourages more of them to come out of the woodwork. A counter added to Snowdrop would help, i think.
Regis: Reborn made monster bleeding deck a cheapskate way to play too. All you have to do is spamming units wtih bleeding, have Unseen Elder and preferably Orianna, keep Regis in your hand and you win most of the times... ridiculous