Gameplay & text bugs fixed:- Fixed character development issues with some abilities and skills.- Fixes for some storyline related progression breaks.- Fixes for druids' day-night cycle in Act 5.- Fixes for sex scene with nurses in Act 5.- Signet fixes (some signets were received twice).- Fixed story incoherency regarding Erkyn in Act 3.- Experience gain indication localization fixes.- Mutagen potion - new fixes for showing up a message.- Fixed items used in eating animations.- Geralt's allies fixed to always react properly to all mosnters.- Bounty Hunter is Agent Smith no more (he doesn't replicate). Mr. Geralt, we missed you...- Echinopses and Archespores now use their own spikes instead of arrows.- Fixes for alchemical ingredients extracted from some monsters.- Raven Crypt - few fixes for geometry and placeables.- Fixed few places where player was supposed to meditate, but couldn't.- Fixed story incoherence in Berengar quest.- Soldier practicing on training dummy won't penetrate... it.- Berengar won't disappear on sight when sparing him.- A whole lot of localization fixes (some of them won't work with old savegames!).Code bugs fixed:- Fixed all diagnosed stability issues and crashes.- Fixed few gameplay issues with WSAD and mousedrive controls.- Alt-Tab related issues fixed (random crashes, hang-ups, cursor blocking).- Cat potion estimated time display - fixed.- Dropping items from the inventory fixes for better spread.- Weapon visual FXes fixed during dialogues.- Confirmation box shown when player uses Quick Load.- Tooltip fixes for lower resolutions (for example 800x600).- All read books now have the appropriate note in description.- Sitting animation fixes for few characters that sat beside the chair.- Alt-Tab fixes for dialogue lines and gameplay options.- Savegame option blocked around Aard throwing time.- Audio: rat squealing sound fixes for minimized mode.- Movies and cutscenes fixes for Alt-Tabbing.- AI: fixed NPCs chasing enemies that were no more.- AI: few poker fixes.- Fixed problems with items appearing back in storages.- Fixed blizzard problems with cutscenes and dialogues.- Fixed toxicity effect for Alt-Tabbing.- Finishers fixes - animation sometimes did not play.- When taking out an unknown item of the storage, the user can no longer see the name of the potion. Good one...- Fixed saving in tight places (player got teleported after load... sometimes).Art & sound bugs fixed:- Vizim's Temple Quarter: ~30 physics fixes; corrected barrels; ~10 decoration fixes.- Kaer Morhen: Wild animals fixes.- Sewers: commoners sleeping fxes; ~5 item properties fixes; ~10 skeleton placement fixes.- Vizim's Temple Quarter/Burning Vizim:The banner on the tower is no longer black.- Old Manor: Koschey boss movement fixes.- Mutants fixes for decapitation. That means no decapitation now.- Werewolf physics fixes.- Chainmail stand placeable now has collision surface (player/npc can't pass through it).- Celina brightness fixes for interiors.- Order knights lighting fixes.- Bread item fixes for eating animation.- More detailed model of Horse+Wagon for opening cutscenes.- Journal entry for crypts fixed now.- A child in epilogue cutscene doesn't look like badly sewn young Frankenstein.- Old lady and dwarves - idle animation fixes.6. Known Issues: 1) The Witcher may exhaust virtual address space when running on 32-bit Windows Vista. Microsoft has released a hotfix that addresses this problem. Please download the hotfix from the following location when playing the game on 32-bit Windows Vista: http://support.microsoft.com/kb/9401052) The following video cards are not currently supported: S3 Colt, S3 S27, S3 S83) The following processors are out of range: AMD Duron Series, AMD Athlon XP 2400+ through 3200+, AMD Sempron 2400+ through 2800+, and the INTEL Celeron Series.4) Some bugfixes mentioned above will work only if a game is restarted from scratch, for some others a corresponding act needs to be restarted.