Patrolling NPCs

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Patrolling NPCs

Hey all!
I would like to know how to make an NPC patroll the area? I wanna make a small stealth-level, like in prolog of the original game.
 
I think the easiets way to do it would be to create two waypoints, use two MoveToObject script blocks, two Pauses between them and connect everything to make a loop.

But you may also look up how REDs did it by looking for said prologue quest in Asset Browser (it should be somewhere in "game/0_prologue/quests" or maybe /community_soldiers).
 
I don't know... Job Tree maybe? Haven't tested it yet, but this might be it. Alternatively i can be terribly wrong :D
 
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