alright, I added gender and ethnic background
*Decreased 1 point in luck, increased 1 point in steath and Pharmacuticals
If you can't find a job as an EMT you can always be a Pharmacist, you're as knowledgeable as full MDs in the subject. In the future you could pump up your INT, Biology, Diagnose, and MedTech) a couple points and go full MD. It pays better and is less "exciting" then being an EMT.
*Overhauled my equipment and made changes to my cyberwares and weapons.
Equipment:
Armored Motorcycle Jacket [Torso/Arms 12/4 -0 300 Neo, 56]
Biotechnica Enviro Glove(s) [SP 20 200eb] --- You do realize wearing thick, heavy, gloves make it near impossible to do the fine manipulation necessary to perform medical treatment.
Flak Pants [Legs 20 -1 200 CP20, 57] --- Often seen on combat soldiers, SWAT teams, and stunt motorcycle riders, rarely seen elsewhere.
Ruf Tread Boots [Feet & Ankles 20 -0 175 Chr 4, 62] --- Repeat of above
Ghostsuit Helmet [Head 16 -0 600 Chr 2, 27 enclosed] --- Helmets of any sort, even a simple non armored motorcycle helmet, draws attention because no one wears the damn things if they don't absolutely have to.
If you're kitting out for a night in the Combat Zone this armor is great. You look ready, and
eager, to start a fight.
Medical Modular Cyberhand [N/MA Mono scalpel, air-hypo, stapler, probe ,etc 975] --- Good choice, what drugs are you buying to put in the air-hypo?
FN High Power [P +1 J C 2d6+1 (9mmC) 14 1 VR 50m 150 UK] --- A reliable and common alternative to the standard "everyday carry" for most people.
Federated Arms Tech Assault 2 [400eb + 10 ammo clips] --- Small enough you can hide it under your jacket and not draw attention.