(( FYI @Durzo_Steelfin , no need to activate your speedware early UNLESS you want to insure you have first action. You can wait till you "need" it then activate it and still get the initiative benefit. It has limited charges, so maybe use them when you KNOW you need them. ))
*OOC: Ah, I must have misunderstood. I knew that Adrenal Boosters had a limited number of uses in a day, and could be activated instantly, but not Speedware. Talon typically uses Speedware proactively when he expects he may be walking into a situation because its listed as kicking in a "full turn" after the subvocalization command is given, and then lasts for 5 turns. Unlike Adrenal boosters though it isn't listed as having a set number of uses, simply that after it wears off, you have to wait 2 turns before you use it again. Is that not correct? He also has Adrenal Boosters, but specifically saves those for when he knows he needs them because they are limited.
"Alright. Follow me."
https://rolz.org/dr?room=cyberpunk
Stealth 7+3+8 (INT+Stealth+Roll) = 18 (wow, 3 8's in a row. Nice)