yes that's the intro, how about the other videos like the one with the animated comic in which he talks of yennefer (blue black pic, scrolling up, then white red black pic, fade out)
it is same to all video
yes that's the intro, how about the other videos like the one with the animated comic in which he talks of yennefer (blue black pic, scrolling up, then white red black pic, fade out)
it is same to all video
I've really interesting news for you guys! By investigating how a CPU OC would improve the performance in the game, I discovered that the low framerate for pre rendered movies and the menu is a performance issue with the CPU!
By OC my CPU to 4.0 GHz, the main menu run around 350 fps and the pre rendered movies at 27 - 30 fps (movies seem locked at 30 fps in fact). So I think the menu and this movies are rendered by the cpu instead the gpu which would give a high framerate.
Also their answer with the 24 fps lock is totaly bullshit and it's not possible to take people for foolish like that! I will contact the support again and I hope a honest answer this time with a patch in the right way.
CD Projekt seems to take a very bad way this times.
ps only one thing change the clock of gpu is always at max speed
Not sure about it however in some configuration file I found this
MovieFramerate=30.0
That's the strangest part for me.uhm idk i have old q9550 + gtx970 and main menu still at 1550fps...
That's the strangest part for me.
I don't know why but fps just seems to be capped at exactly 22 fps. Turning vsync on/off, manipulating nvidia drivers does nothing. It's just 22fps. No less no more. -.- It is somehow related to cutscenes. I can feel it in my guts. Because they are running at 22fps too.
Hmm. I already mentioned that but I did fresh windows install and the results are same.
k i understand u... but idk the stuttering is related to fps...why i can have 30fps stable but the video stuttering like hell
Just as an experiment try to set fps limiter in Rivatuner to 30fps for witcher 3 process, go to nvidiainspector, vertical Sync Tear Control - standard, Vertical Sync - 1/2 Refresh Rate, Pre-rendered frames 1. Tell the results.k i understand u... but idk the stuttering is related to fps...why i can have 30fps stable but the video stuttering like hell
ps i see only frametime change from 30ms to 15ms same time
omg is smooth omg how
Thank consoles for that... The bad part for you is that you have to play with 30fps cap to achieve smooth cutscenes and smooth gameplay.omg is smooth omg how???