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PC mouse and keyboard controls

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R

Reverendblue

Rookie
#21
Jan 26, 2015
DonSwingKing said:
I don't know much about game development, but for me implementing mouse and keyboard input doesn't seem like a difficult thing to do. Also the previews did not say the the M&K controls are not in the game yet. There were just not available in this test. The Reds said they are "not ready yet." This sounds like the controls are already present and only need some fine tuning.

I really hope we get direct input and no gamepad emulation. Also raw-mouse input is a must. Can't stand that awful mouse lag from TW2.
Click to expand...
They better get this sorted and get it done right lol. I still have PTGD (post traumatic gaming disorder) after trying to play Dragon Age Inquisition with a mouse and keyboard lol.
 
K

kiadaw

Senior user
#22
Jan 26, 2015
Whats the resistant of using a Gamepad anyway. One should be able to get a 360 gamepad cheap these days. Works great
 
R

Reverendblue

Rookie
#23
Jan 26, 2015
Kiadaw said:
Whats the resistant of using a Gamepad anyway. One should be able to get a 360 gamepad cheap these days. Works great
Click to expand...
Would you tell a console player to go out and buy a different XBox/PS4 controller because the one that came with the system wasn't supported? I know you're just trying to help so don't take my sarcasm as a personal insult. But asking someone to use a different control method than what is the standard device for the specific platform is NOT the answer.

PS, yes I own a 360 controller, an XB1 controller hell i have multiple of both. But thats completely 100% irrelevant. I use a PC because I like a keyboard and mouse and the benefits and the flexibility it offers. The only time I ever use a controller is for racing games or console exclusives where I have no other option.
 
K

kl4user.679

Rookie
#24
Jan 27, 2015
J1mb0b said:
When I play Witcher 2 on gamepad I always do stuff like accidentally taking off my boots without knowing it
Click to expand...
lol, me too.
 
S

Scholdarr.452

Banned
#25
Jan 27, 2015
Kiadaw said:
Whats the resistant of using a Gamepad anyway. One should be able to get a 360 gamepad cheap these days. Works great
Click to expand...
Some people like the precision and general feel of a mouse. There are even people who play on PC because of that very reason - because M/K is the primary input method on that platform and cannot (naturally) be used on other platforms...



I'm worried about M/K controls tbh. What's the purpose of making a hands-on event after the game is basically "feature complete" if you can't even use the primary input method on one of the major platforms? Of course CDPR still tells us that everything will be find and M/K controls will be great. The point is that there are hands-on events to deliver on that promises and to show some proof. Well, for M/K there obviously is no proof yet, only CDPR's word on it. And that - sorry - worries me.

I also don't really believe that mapping thing. I mean, on PC you can remap buttons. Just give PC games journos a basic template and they'll find their own preference. That' how PC games work since decades. Almost nobody on PC uses the mapping template provided by the devs so I don't see the issue why they can't give journos the option to play with M/K because of the not final mapping. One must think that the M/K controls are so bad now that it even makes more fun to play the game with a controller from the start...
 
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R

Reverendblue

Rookie
#26
Jan 27, 2015
Scholdarr said:
Some people like the precision and general feel of a mouse. There are even people who play on PC because of that very reason - because M/K is the primary input method on that platform and cannot (naturally) be used on other platforms...



I'm worried about M/K controls tbh. What's the purpose of making a hands-on event after the game is basically "feature complete" if you can't even use the primary input method on one of the major platforms? Of course CDPR still tells us that everything will be find and M/K controls will be great. The point is that there are hands-on events to deliver on that promises and to show some proof. Well, for M/K there obviously is no proof yet, only CDPR's word on it. And that - sorry - worries me.

I also don't really believe that mapping thing. I mean, on PC you can remap buttons. Just give PC games journos a basic template and they'll find their own preference. That' how PC games work since decades. Almost nobody on PC uses the mapping template provided by the devs so I don't see the issue why they can't give journos the option to play with M/K because of the not final mapping. One must think that the M/K controls are so bad now that it even makes more fun to play the game with a controller from the start...
Click to expand...
Yeah this really worries me. I actually bought and returned Dragon Age because of how horrible and how much of a slap in the face the controls were on PC. This kind of behavior from CDPR doesn't bode well for PC gamers at all. Looks very likely like we are going to get screwed once again.
 
D

dragonbird

Ex-moderator
#27
Jan 27, 2015
Wut?

So how did we get from "One of the reviews said that K&M wasn't available, was still being fine-tuned." to "ok why no m+k support yet? I thought pc was getting the love it deserves" in three posts? It's quite a leap...

What you're suggesting is that the M&K is bad, they know it's bad, they don't plan to fix it, so they're trying to hide the fact that it's bad.
Alternatively, they know it's got problems, DO plan to fix it, and prefer not to showcase it while there's still bugs because people in the forums would panic.

I know that other companies may have disappointed you in the last year, but I think it may be worth considering the second option before automatically assuming the first.
 
D

der_baba

Forum regular
#28
Jan 27, 2015
Yeah that worries me aswell i played DAI for like 2 hours i really liked it but i was so frustated with the m+k i could not play any further. I hope they dont fuck this up
 
S

Scholdarr.452

Banned
#29
Jan 27, 2015
Dragonbird said:
Wut?

So how did we get from "One of the reviews said that K&M wasn't available, was still being fine-tuned." to "ok why no m+k support yet? I thought pc was getting the love it deserves" in three posts? It's quite a leap...

What you're suggesting is that the M&K is bad, they know it's bad, they don't plan to fix it, so they're trying to hide the fact that it's bad.
Alternatively, they know it's got problems, DO plan to fix it, and prefer not to showcase it while there's still bugs because people in the forums would panic.

I know that other companies may have disappointed you in the last year, but I think it may be worth considering the second option before automatically assuming the first.
Click to expand...
Basically he only difference between us is that you obviously believe everything CDPR says while I don't... ;)

And if the M/K controls really still have issues than there ARE reasons to worry imo. Of course they plan to fix it but nobody knows whether they will succeed in that endeavour. The only thing we know is that M/K controls were obviously too bad to let people use them at a time when the game originally should be ready for the gold master. And maybe it would have been good to let those professional game journos use M/K to give valuabe feedback if they still have issues with it?
 
D

dragonbird

Ex-moderator
#30
Jan 27, 2015
Scholdarr said:
Basically he only difference between us is that you obviously believe everything CDPR says while I don't... ;)

And if the M/K controls really still have issues than there ARE reasons to worry imo. Of course they plan to fix it but nobody knows whether they will succeed in that endeavour. The only thing we know is that M/K controls were obviously too bad to let people use them at a time when the game originally should be ready for the gold master. And maybe it would have been good to let those professional game journos use M/K to give valuabe feedback if they still have issues with it?
Click to expand...
Generally, these reviews have been good, but they've also shown that some aspects are still being fixed and that CDPR made a conscious choice NOT to show off features they knew had problems, such as Ultra settings and M&K. Which means that yes, M&K has problems, and they know that.

It's fair enough being concerned, and fair enough wanting confirmation that it's OK before the game comes out. If you're pessimistic, it may also be reason to be concerned that there are still some issues at launch - we don't know.

But yes, given a choice between "CDPR don't plan to fix this, they just want to hide this until after launch in order to screw their customers" and "CDPR are working to fix this and don't want to show something unfinished four months before launch", I'd go with the latter.

The only thing we know is that M/K controls were obviously too bad to let people use them at a time when the game originally should be ready for the gold master.
Click to expand...
Correct. And the game was delayed so that they could fix bugs.
 
V

Vigilance.492

Ex-moderator
#31
Jan 27, 2015
My only issue is that if M/K is still being worked on, then it's obvious the game was made first for the Gamepad, and M/K is last on the priority list - which is very disappointing.

This has a bigger affect then you might imagine because it means the Camera, Controls, UI etc, is all being developed for Gamepad use as the priority (From the very beginning) and then M/K is getting the last priority treatment. Now I could be completely out of line in saying that, perhaps that's entirely wrong, but I can't help btu get that impression when a hands-on press event doesn't allow people to use M/K because it "is still being worked on".

I never really had any issues with the Controls in TW2, I thought apart from a few minor hitches it controlled fantastically well on M/K & when I did a playthrough with the Gamepad, I came out angry and vowed never to play the game on a Gamepad again because it was just so much smoother with M/K. So I'm hoping once again that's the case for TW3, and it will control well with M/K, but when you hear stuff like 'M/K is still being worked on" 4 months before release, and you assume that for a developer like CDPR the M/K controls should be the FIRST one to get locked in, you can't help but feel a little skeptical about how it might control.

I hope it's just unnecessary doubt, but it's definitely still doubt that exists.
 
G

GuyNwah

Ex-moderator
#32
Jan 27, 2015
No, it does not mean that the gamepad was the first priority. All it means is that mouse and keyboard input require more development. Reading anything more in and then claiming what you read in is evidence of dishonesty is no way to make an argument.
 
V

Vigilance.492

Ex-moderator
#33
Jan 27, 2015
Guy N'wah said:
No, it does not mean that the gamepad was the first priority. All it means is that mouse and keyboard input require more development. Reading anything more in and then claiming what you read in is evidence of dishonesty is no way to make an argument.
Click to expand...
I'm not saying CDPR has been dishonest, I'm not even trying to make an argument out of it. I'm just saying that the impression I personally get from the situation, is what I stated.

Maybe the use of "obvious" was a strong word and gave that impression initially, I tried to be a little more general with my later statements. So I'm not claiming any facts (And I did state that I might be "out of line and entirely wrong"), but just that it doesn't make any sense to me whatsoever that M/K controls would still be iffy a few months out from release.
 
S

Scholdarr.452

Banned
#34
Jan 27, 2015
Guy N'wah said:
No, it does not mean that the gamepad was the first priority. All it means is that mouse and keyboard input require more development. Reading anything more in and then claiming what you read in is evidence of dishonesty is no way to make an argument.
Click to expand...
Jesus, people here use the words "worry", "fear" and "doubt" on purpose. Nobody tries to make a solid argument or talks about "facts". People just share their thoughts and yes, fears. For some people the simple fact that M/K controls are still not "ready" (although CDPR claimed that the game is basically done) is just a bad sign and for some that raises the fear that maybe CDPR spent too much time and effort for good controller input. Speculative? Yes, of course. You probably think that this makes no sense at all but it obviously does make sense for others. Please don't try to push your own opinion on everyone else. You have no hard proof for any other claim neither. The world of CDPR on it is actually no proof at all, sorry.
 
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R

Reverendblue

Rookie
#35
Jan 27, 2015
Scholdarr said:
Jesus, people here use the words "worry", "fear" and "doubt" on purpose. Nobody tries to make a solid argument or talks about "facts". People just share their thoughts and yes, fears. For some people the simple fact that M/K controls are still not "ready" (although CDPR claimed that the game is basically done) is just a bad sign and for some that raises the fear that maybe CDPR spent too much time and effort for good controller input. Speculative? Yes, of course. You probably think that this makes no sense at all but it obviously does make sense for others. Please don't try to push your own opinion on everyone else. You have no hard proof for any other claim neither. The world of CDPR on it is actually no proof at all, sorry.
Click to expand...
Yup, exactly. None of us have stating anything other than our fear that the PC controls might suck on PC. Which with all the evidence while circumstantial does at least make the skeptic in most people go "hmmmmmm that smells funny". I'd love to have hard facts like seeing a game play video with a KB/Mouse for a PC game, showing the user mapping mouse buttons to controls, etc etc. lol

But this is just what you have to expect in the gaming industry now days as so many devs even good devs delivery crappy console ports to PC without giving the basic functionality we had in the early 1990s.
 
N

Nilhilion

Forum veteran
#36
Jan 27, 2015
I'm personally worried most about general M+K responsiveness and dodging with WASD, since apparently the dodge direction chosen by the gamer affects the type of evade manoeuvre relevant to opponents (similar to TW1). The reason why M+K setup was not presented might stem from the fact that key-mapping is pretty personal, and CDPR didn't want the journalists spending half the presentation time re-mapping keys according to their taste. I hope that's the case. The reason people get antsy, is because DA:Inquisition was reluctant to present M+K and, upon release it was annoying at best. But TW2 pre-release was also presented exclusively with a controller, and M+K controls turned out to be fine if somewhat clunky. So I hope it's the case of convenience and not necessity. That said there's nothing wrong with raising our concerns and letting CDPR know that M+K should take priority as input method on PC platform.
 
Last edited: Jan 27, 2015
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J

Jimbob_2.1

Rookie
#37
Jan 27, 2015
So, I was wondering if anyone had a problem with the M+K controls in the last game. It seemed perfectly fine to me and all the keys were rebindable IIRC. If so, why are you worried about it for this game? And what's with the comparisons to DA:I? The Witcher 2 has a combat system that works well on M+K as well as gamepad and from the looks of it, it works in much the same in W3.
 
sidspyker

sidspyker

Ex-moderator
#38
Jan 27, 2015
Mouse had unwanted acceleration/smoothing, that was the only issue. Everything else worked as intended. I'm hoping TW3 doesn't have that, I need a 1:1 input response
 
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Garrison72

Garrison72

Mentor
#39
Jan 27, 2015
There were acceleration issues and input lag, which was eventually fixed. Other than that, M&K was fine on TW2. Mechanically I thought targeting and camera were good. Some of the previews mentioned input lag again, as well as some other rough edges, so it's good the game was delayed. I still don't think it's an unreasonable request to demo it on M&K before release, because as Vigilance says, it's not so easy to get right from my experience. At least in multiplat games.
 
Last edited: Jan 27, 2015
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S

Scholdarr.452

Banned
#40
Jan 27, 2015
J1mb0b said:
So, I was wondering if anyone had a problem with the M+K controls in the last game. It seemed perfectly fine to me and all the keys were rebindable IIRC. If so, why are you worried about it for this game? And what's with the comparisons to DA:I? The Witcher 2 has a combat system that works well on M+K as well as gamepad and from the looks of it, it works in much the same in W3.
Click to expand...
Exactly. So why were game journalists not allowed to use M/K for the hands-on event? "Mapping issues" are a really weak excuse imo given the fact that you can just remap buttons on PC usually. That just makes no sense to me. And even if they still had issues with the correct mapping, why not just letting the game journos try it for themselves and ask them for (probably valuable) feedback on it? Seems like marketing prevailed over honesty and transparency once again... :/
 
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