My only issue is that if M/K is still being worked on, then it's obvious the game was made first for the Gamepad, and M/K is last on the priority list - which is very disappointing.
This has a bigger affect then you might imagine because it means the Camera, Controls, UI etc, is all being developed for Gamepad use as the priority (From the very beginning) and then M/K is getting the last priority treatment. Now I could be completely out of line in saying that, perhaps that's entirely wrong, but I can't help btu get that impression when a hands-on press event doesn't allow people to use M/K because it "is still being worked on".
I never really had any issues with the Controls in TW2, I thought apart from a few minor hitches it controlled fantastically well on M/K & when I did a playthrough with the Gamepad, I came out angry and vowed never to play the game on a Gamepad again because it was just so much smoother with M/K. So I'm hoping once again that's the case for TW3, and it will control well with M/K, but when you hear stuff like 'M/K is still being worked on" 4 months before release, and you assume that for a developer like CDPR the M/K controls should be the FIRST one to get locked in, you can't help but feel a little skeptical about how it might control.
I hope it's just unnecessary doubt, but it's definitely still doubt that exists.