In which weird world does that make any sense?
Well, a) that's condescending to suggest it's weird because you don't understand it. In my world, it makes sense because it's a lot easier for them to just let you find out for yourselves in two weeks than tell you - which they have - that the controls are fine or give precise details on what the differences are.
You really think only a "tiny portion" of people want well done and optimized controls for the primary input scheme of one of their main platforms? If that's not among the top 5 priorities for CDPR right now I had to say that their priorities are just fucked up and they should be ashamed of themselves...
That's pretty dramatic to suggest they - all the devs? - should feel shame over a control scheme. The tiny portion I speak of are the people worried about it to the extent they ask for precise explanations, rather than the rest of us who play on PC and rely on previous implementations by this company in this regard. If you're correct and the non-tiny portion want optimized ( what does that mean? It's very relative. I found W2 controls and DAI controls both useable on PC, for example, non-troubling to me, ( and everyone else I know who played DAI) whilst being far from optimal) PC controls, then sales will represent that.
They won't though, will they?
I want controls as functional and as least as good on PC as people get them on console.. And I want an optimized UI that's designed to work well with my input scheme of choice.
That's fairly entitled. They are making a game for millions, not you or even everyone else that is really fussy about PC controls. You'll be able to rebind your keys, most of them, and that's what most games give us. Console control schemes, as you may or may not know, generally suck hard and are rarely customizable to the degree PC is. Ugh, you should have tried GTA V on console. However, it seems you don't play a lot of console games and may lack a frame of reference here, Crash. Anyway, if it;s like W2, I can flat out tell you your control customization will be much higher than what consoles get, even if the final UI/interface is some less-than-PC-perfect hybrid.
That actually makes me pretty angry. It not only belittles the wish of others for well done controls it also gives the devs something like a free pass "just because nobody else cares". What a fucked up mindset is that?
A commercial one. A reasonable one, where you compromise on many factors, including controls. Where PC is no better or more important than consoles. Belittling others wishes is one way of saying, "your priorities are not ours" but it's a highly prejudicial way of doing so.
Also, suggesting I have a "fucked-up mindset" because I'm cool with so-so controls is insulting, or it would be if I could be insulted. Try not to insult people so...obviously.
If it makes you angry, step back and take a breath. It's a video game, not a job offer, a street fight or the result of an election. Perspective. Many PC players complained about Skyrim controls and got a modded UI. Many others did not and just played on. You seem to be pretty sure your wants, from a PC perspective, either a) represent a majority of other PC users or b) are as important as everyone else's. The former is difficult to prove, but I, for one, disagree and the latter, while not being untrue, probably isn't sufficient to convince CDPR to make a change just for those wants. Regardless of how reasonable they seem to you.
As for this "Anyone who defends CDPR, especially mods, is prejudiced and their argument thus less valid" mindset you seem to have, please let it go. I don't give two craps how CDPR is doing - their financials are great, they will be judged on the quality of their work, not some forum posts and although I -am- prejudiced in their favour, it's based on their history of work, not because I'm on their team.
As I've posted in other places, often, CDPR is going to release a game with lots of bugs, some of them fatal to your gameplay. The graphics won't be optimized at all and will probably be API-specific. There are going to be graphical issues galore and, who knows, maybe Chapter 3 will suck as much as W2 chapter 3 did. They are hardly perfect.
But you did ask for reasons why they might be mum on the MKB issue and that's what I offered. The question is, what reason would convince you? Any reason? Or have you already decided that the MKB controls suck and they are hiding them for that very reason?
Pretty hard to give you an answer if you've already decided on the one you prefer. Also might tell you why CDPR doesn't explain a whole lot here. 3/4 of us are okay with whatever, trusting in their past work, and 1/4 of us aren't going to be satisfied unless we hear what we want to hear. Makes communication tough.