Slow and inaccurate. Seriously, it's night and day unless you're playing a platformer, fighting game or driving in the likes of GTA.All this discussion about gamepads and M&K make me curious about buying a gamepad just to experience what the difference actually is.
Moderator: Comments accusing anybody of dishonesty may be summarily deleted and members warned or suspended.Sure would be nice for the Devs to pop their head in and make a comment on this. Having next to no information on the Controls and UI for the PC platform is troubling at best...
As it gets closer to release it looks more and more like an calculated attempt to hide this information from possible pre-orderers. It seems like they don't want to comment on something they know is sub-par for sake of saving some pre-order sales.
DSfix did not fix the issue on Dark Souls, far from it. It just made abit more bearable. However i am 100% possitive that on TW3 is not going to be that bad, and i mean the fixed version.Modders managed to create mods for dark souls that fix m&k support in that game. Only thing i hope for controls in tw3 is to be less broken than dark souls on release. Either way even with absolute broken m&k support i am still going to play this game with m&k, i detest controllers. Though it's pity that once pc dev is treating default pc input as afterthought.
I am thinking more about of combo DSfix + DSMfix + unlocking 60 fps. Without unlocking 60 fps the mouse controls are still broken. Every time your framerate drops, the controls start to stutter. I managed to finish this game multiple times and i ended up loving it, even though at the beginning i hated it with passion. Here, that's how it looks with fixed m&k: http://a.pomf.se/auisxh.webmDSfix did not fix the issue on Dark Souls, far from it. It just made abit more bearable. However i am 100% possitive that on TW3 is not going to be that bad, and i mean the fixed version.
Yeah i was using DSfix+DSMfix as well, but on 30 FPS, cause 60 would get you banned from online, and i managed to beat the game up to NG+7, but i really hated the world while doing it. When i installed DS2 for the first time i almost screamed Hallelujah and had tears of joy, since now i could ennjoy the game with optimised mouse movement(despite the problems on menus etc.). Anyway i think we are offtopicI am thinking more about of combo DSfix + DSMfix + unlocking 60 fps. Without unlocking 60 fps the mouse controls are still broken. Every time your framerate drops, the controls start to stutter. I managed to finish this game multiple times and i ended up loving it, even though at the beginning i hated it with passion. Here, that's how it looks with fixed m&k: http://a.pomf.se/auisxh.webm
That is not good. TW2's M&K controls were heavily flawed. I addressed this in a dedicated thread. Essentially M&K controls lacked the ability to dodge in a direction without moving the camera, which is a huge disadvantage in the combat. But frankly I could accept taht as long as they make the menus friendlier to M&K.It's not like the k&m controls are bad or something, as the Gamestar guy said it plays like Witcher 2.
I'm sure they'll get it done until release.
I fail to grasp on that.That is not good. TW2's M&K controls were heavily flawed. I addressed this in a dedicated thread. Essentially M&K controls lacked the ability to dodge in a direction without moving the camera, which is a huge disadvantage in the combat. But frankly I could accept taht as long as they make the menus friendlier to M&K.
The Witcher 2 had similar issues."Controller feels superior to keyboard+mouse" on Gamestar.de impression.
This felt very, very sad for me. First the menus and UI looks very casualized and PC gamers will be forced with the same simplistic UI and then now the native input device for playing games like Keyboard and Mouse are inferior to a controller.
I'm not so sure why it has to be that way. I mean input devices and menus are much easier than said complicated graphics and visuals. They really can make 2 separate UIs and Menus and approrpriate controls for each input devices. When you see a game ported to consoles, their UI changes and controls are confirmed to be enhanced. But why PC gamers need to suffer where as they are playing the game that controller is the way meant to play games? Devs put no emphasis on this concern since the beginning and they have not made any comments thus far as well. This kind of put me off.The Witcher 2 had similar issues.
From a PC gamer's perspective, multiplatform development will always suck. It's just the way it is. :-
The same impression also says that will be improved by release but I guess we're gonna ignore that part."Controller feels superior to keyboard+mouse" on Gamestar.de impression.
How did you arrive to this conclusion? What's a 'hardcore' UI then, it has death metal blaring everytime you open a menu?This felt very, very sad for me. First the menus and UI looks very casualized
I very much agree with you on the controller stick. I'm still wondering for many years why haven't the keyboard been enhanced with a thumb stick (like the ones on a controller). For your info, i have both KB&M and a xbox controller. With a left thumbstick beside the Spacebar and with a programmable 6 button high DPI mouse that will be the best gaming experience for me. But of course KB&M cannot beat a controller for portability.One thing to remember is a keyboard will quite simply never match a controller's sticks because Analog vs Digital, you cannot half push a key and get half the result, it's either a 1 or a 0, there is no '0.5'. Meanwhile you can do that on a controller, half push a stick and get slower movement etc.
The same impression also says that will be improved by release but I guess we're gonna ignore that part.
How did you arrive to this conclusion? What's a 'hardcore' UI then, it has death metal blaring everytime you open a menu?
Sadly this hasn't been the case with me, I've been playing games on the NES, PSOne, PS2 and even some on the PS3 but a controller just doesn't sit well with me. I like extreme precision. So a 1000hz polling mouse at 3500DPI constantly is what works for meI should admit playing with a controller grows on you after a whil, even if you do not like it at first, and you'll become fund of it. At least I learned to appreciate it.
Not from a control standpoint. M&K doesn't need to be inferior for PC. MOTN, Dishonored, Arkham games. Saint's Row, etc , all multiplat games, some console first IPs, and all had impeccable M&K controls. I don't ascribe to PC gamers getting table scraps here. If they pull the designed for gamepads UI again, well, that sends a message.The Witcher 2 had similar issues.
From a PC gamer's perspective, multiplatform development will always suck. It's just the way it is. :-