Forums
Games
Cyberpunk 2077 Thronebreaker: The Witcher Tales GWENT®: The Witcher Card Game The Witcher 3: Wild Hunt The Witcher 2: Assassins of Kings The Witcher The Witcher Adventure Game
Jobs Store Support Log in Register
Forums - CD PROJEKT RED
Menu
Forums - CD PROJEKT RED
  • Hot Topics
  • NEWS
  • GENERAL
    THE WITCHER ADVENTURE GAME
  • STORY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 THE WITCHER TALES
  • GAMEPLAY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 MODS (THE WITCHER) MODS (THE WITCHER 2) MODS (THE WITCHER 3)
  • TECHNICAL
    THE WITCHER THE WITCHER 2 (PC) THE WITCHER 2 (XBOX) THE WITCHER 3 (PC) THE WITCHER 3 (PLAYSTATION) THE WITCHER 3 (XBOX) THE WITCHER 3 (SWITCH)
  • COMMUNITY
    FAN ART (THE WITCHER UNIVERSE) FAN ART (CYBERPUNK UNIVERSE) OTHER GAMES
  • RED Tracker
    The Witcher Series Cyberpunk GWENT
THE WITCHER
THE WITCHER 2
THE WITCHER 3
MODS (THE WITCHER)
MODS (THE WITCHER 2)
MODS (THE WITCHER 3)
Menu

Register

PC version of Witcher3 with benchmark?

+

PC version of Witcher3 with benchmark?

  • Yes

    Votes: 91 81.3%
  • No

    Votes: 21 18.8%

  • Total voters
    112
Prev
  • 1
  • 2
  • 3
  • 4
Next
First Prev 3 of 4

Go to page

Next Last
D

daarkesorro

Rookie
#41
Aug 31, 2014
krappadizzle said:
We've always had to. I just bought a GTX 780 and I'm a bit concerned that I won't get the best performance for TW3. I couldn't wait. Hopefully CDPR wizards will optimize heavily. Though, I could always get it for PS4 or Xbox One if performance isn't up to par.
Click to expand...
Even if your performance isn't up to par like you expected, it will OBVIOUSLY still be better than the Xbox One and PS4 version so I don't really see why you'd wanna get the console version.
 
  • RED Point
Reactions: 6ad5026b
J

jacksk3llington

Rookie
#42
Aug 31, 2014
As long as I can get consistent performance I'll be happy. If that's on my 780, hell yeah. If it's more consistent on a console, I'll get it there.
 
M

MkTama

Rookie
#43
Aug 31, 2014
Even speaking about a prior-release benchmark is totally absurd no developer would do this. An in-game benchmark function would be appreciated but not really necessary for good PC users, still little work for developers to add. But a demo-benchmark is crazy work for nothing, will _NEVER_ be done I'm actually surprised there's a matter about it.

P.s. please 780 owners if you have too much doubts about your GPU sell me. That's almost the best in the market it can NOT perform bad omg
 
Vincentdante

Vincentdante

Forum veteran
#44
Aug 31, 2014
501105 said:
Then they need to release very clear system requirements and detailed descriptions what each setting entails. You can not dump a pc game in the market and let gamers figure it out.
Click to expand...
System requirements are a guarantee, but I don't recall TW2 having all that you mentioned.
 
K

KiriSilvermane

Forum veteran
#45
Aug 31, 2014
MkTama90 said:
Even speaking about a prior-release benchmark is totally absurd no developer would do this. An in-game benchmark function would be appreciated but not really necessary for good PC users, still little work for developers to add. But a demo-benchmark is crazy work for nothing, will _NEVER_ be done I'm actually surprised there's a matter about it.

P.s. please 780 owners if you have too much doubts about your GPU sell me. That's almost the best in the market it can NOT perform bad omg
Click to expand...
Erm...the devs of S.T.A.L.K.E.R released a pure benchmark prior to full release (call of Pripyat) to be precise. I believe they did the same for clear sky also.
So it does happen. I also believe a stand alone benchmark for Far Cry 2 was released!
However it's a time consuming process and unlikely to happen in this instance I would think.
 
  • RED Point
Reactions: MkTama
U

username_2059833

Forum veteran
#46
Aug 31, 2014
In game benchmark would be nice.
 
D

daddy300

Mentor
#47
Sep 1, 2014
I was asking for it more then a year ago. They already shown main menu of the game and It wasn't there.

Maybe it will come separately, it would be interesting if tech demo/benchmark came out before release of the W3 to prep for the main game.
 
M

MkTama

Rookie
#48
Sep 1, 2014
kirisute said:
Erm...the devs of S.T.A.L.K.E.R released a pure benchmark prior to full release (call of Pripyat) to be precise. I believe they did the same for clear sky also.
So it does happen. I also believe a stand alone benchmark for Far Cry 2 was released!
However it's a time consuming process and unlikely to happen in this instance I would think.
Click to expand...
You're right, I did not know.. but that doesn't add any utility to it, I mean everyone can wait for release. ;) totally pointless to me, work for nothing except for putting your fancy score online..
 
K

KiriSilvermane

Forum veteran
#49
Sep 1, 2014
Well to be fair you might argue if the devs want to gain knowledge of their player base and systems for optimisation purposes it could be exceptionally useful indeed!
How often have you given your hardware spec out to devs on a beta?
There is no reason a benchmark couldn't do the same automatically whilst whetting the appetite of your adoring fans!
The current Elite:dangerous beta collects system specs, Crysis Warhead multiplayer alpha and beta did, the Hunter alpha and beta did....allowing a wide range of users to benchmark a given scene from the game would be an exceptionally good tool to allow the devs to optimise their systems. It takes time sure; but it would quickly and efficiently highlight hardware ranges and issues in the engine; which might save time over all!
 
  • RED Point
Reactions: mavowar
A

AlphaGamer

Rookie
#50
Sep 2, 2014
A benchmark tool is essential to me, since I have dedicated physx and sometimes it is awfully hard to find out if I'm benefiting from it (Mafia games) or if it is cramping my performance (Batman AC).
 
H

harkinsteven

Senior user
#51
Sep 2, 2014
MkTama90 said:
Even speaking about a prior-release benchmark is totally absurd no developer would do this. An in-game benchmark function would be appreciated but not really necessary for good PC users, still little work for developers to add. But a demo-benchmark is crazy work for nothing, will _NEVER_ be done I'm actually surprised there's a matter about it.

P.s. please 780 owners if you have too much doubts about your GPU sell me. That's almost the best in the market it can NOT perform bad omg
Click to expand...
Lots of games have done this in the past. The most recent that comes to mind is Final Fantasy 14. You have no idea how much work in involved to make this, so don't act like you do. It's not some CRAZY work as you think. They could basically release one of the cutscenes from the game which as already been completed, add an fps counter to it and tally the results at the end. Not exactly rocket science as you make it out to be.
 
M

MkTama

Rookie
#52
Sep 2, 2014
A single cutscene tells you nothing, you could run it perfectly and suffer slowdowns in another part of the game. I actually think it's rocket science because not only textures and graphics are calculated in the game, and not only graphics affetcs performance. Especially in an open world game. You can heavily mod Skyrim (for example), load the game, turn around few times and everything perfect. You move along the map and soon issues are coming and game is stuttering bad. In a FPS game it could be different. I think that in this case there are too much things to be implemented in the benchmark to make it worth the time spent. But if your knowledge is far superior than you're welcome to share and proof it ;)

Maybe I was wrong saying it has never been done. But I still believe that's useless. You start your game and see how it performs, if the game comes at release with its own benchmark, even better. If you have to upgrqade your pc you can do it AFTER the game is released. And by the way drivers will deliver better performances in a few weeks. This hurry to know and upgrade is really unnecessary IMO but of course this is my point of view :)
 
Last edited: Sep 2, 2014
K

KiriSilvermane

Forum veteran
#53
Sep 2, 2014
It's really quite simple. The Far Cry 2 benchmark could record a "run" as you played. You could then load that run into the benchmark to repeatedly test it with different setting etc
You didn't need to do anything special; devs just created the benchmarking side of things.
In the case of TW3 you could for instance record a game section riding through a town, out into countryside and then maybe a bit of combat with use of the igni sign.
Job done! Release the benchmarking with that "run". People test and you gather results to help optimisation.
It's purely down to the devs if they believe gathering data in that manner would be worth the while of dev time being out into its creation balanced against time spent elsewhere.

There will always be problem sections and problem effects on specific set ups....the benchmark is designed to help in general across a wide range of systems and pin point major areas that need sorting. It's a "quick and dirty" data set! A base level to start from!
 
Last edited: Sep 2, 2014
M

MkTama

Rookie
#54
Sep 3, 2014
I think that the devs more have to start from a top point which usually is related to what top rigs can manage or little more.. from there you give the possibility to remove certaion funtions and scale the graphics until you reach the lowest point. So the arbitrary points are the top and the bottom, everything inbetween must fit well if you have a well-scalable engine. Knowing about what are the benchmark result for a very little part of the people who will actually play the game (many of us are enthusiasts here but the numbers are made by people who plays on console or don't even know how a PC is done) could be useful for statistical purpose, maybe less for acual optimization..
 
N

Nurmi90

Forum regular
#55
Sep 19, 2014
CD Projekt RED should so eternally stick the Witcher series as a benchmark! It'll live on~ and on~, and I'd personally rather stare some horse galloping, fire, steel and the monsters over the current Mark robots.
 
S

samplerico

Rookie
#56
Sep 19, 2014
Totally agree with teh idea. I like to test my big games before actually playing them to run smoothly posible all along the way.
 
F

fjline

Rookie
#57
Sep 20, 2014
Thats actually pretty good idea. I hope CDPR will do it.
 
J

Jawad

Forum regular
#58
Sep 21, 2014
A demo for the game and benchmark tool will be Great ! for who pre ordered the game :p PLX .
I would like to know if my 290 can handle it , or may I put another one to run the game max , I hope there is mantle support too .
Cant wait !
 
T

tahirahmed

Rookie
#59
Sep 21, 2014
^ This

I too want to know if my 290 can handle it well. A benchmark before release will be a great help to all the fans.
 
R

Ray76.64

Forum regular
#60
Sep 21, 2014
Oh, yeah, that would be just awesome. I hate constant pausing and setting up graphics during the first minutes of the game. Benchmark would be perfect and it would allow you to fully enjoy the beginning of the game without carrying about what setting you should change to make it work better. ;)
 
Prev
  • 1
  • 2
  • 3
  • 4
Next
First Prev 3 of 4

Go to page

Next Last
Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link
  • English
    English Polski (Polish) Deutsch (German) Русский (Russian) Français (French) Português brasileiro (Brazilian Portuguese) Italiano (Italian) 日本語 (Japanese) Español (Spanish)

STAY CONNECTED

Facebook Twitter YouTube
CDProjekt RED Mature 17+
  • Contact administration
  • User agreement
  • Privacy policy
  • Cookie policy
  • Press Center
© 2018 CD PROJEKT S.A. ALL RIGHTS RESERVED

The Witcher® is a trademark of CD PROJEKT S. A. The Witcher game © CD PROJEKT S. A. All rights reserved. The Witcher game is based on the prose of Andrzej Sapkowski. All other copyrights and trademarks are the property of their respective owners.

Forum software by XenForo® © 2010-2020 XenForo Ltd.