Oh there a lots of things we do in life indeed.LOL! I'm guessing you mean anecdotal evidence versus numbers? != true! LOL ~= yes.
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Depends on what you do with a computer. For me, writing code is just as much of a game as those that exist in the material world or those that are specifically called video games. In the case of code, I've rarely written it on paper. But on a video screen, in volumes.
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For me cyberpunk has always been far more apolitical than people often take it at these days. I read Neuromancer by William Gibson in early '90s but there were other things, real life things like '80s consumerism and works that made satire of that attitude like Robocop (1987, Verhoeven work) and lot's of things. Neuromancer made me realize certain things and I started to find out about economics, went to tech later but I also took lectures about philosophy and art history, I was curious what drives people to want what they want. Outer Worlds I mentioned earlier it can be seen as moral story or economical story but it's about losing shared reality and thinking of Capitol Hill a year ago, historically it's not new phenomena at all but there thousands of years old stone tablets about historical events and that.For me, Cyberpunk 2077 does what TV used to do. It's why I bought the entire witcher series but haven't gotten around to it yet. I'm not a big fan of euro fantasy as I am in the cyberpunk genre. But I bought it in appreciation of what was done with cyberpunk and I've seen enough about the branching of the story that I think that I may like it. I'm into old-school RPGs that were designed for replayability. I mean this with severity when I say that I think Cyberpunk 2077 is the best RPG since Planescape's Torment.
Neither The Witcher or CDPR appealed to me until I encountered the marketing for CP77. For me, what they are doing, and what I've heard of their mission statement for gaming, told me that they intend to replace movies and TV shows with games as good as them. I'm a person that can't watch a movie and do "nothing". I have to be doing something. Maybe that's my conditioning of being a video gamer since childhood. If I have to sit through fiction, I want to be interacting with it. Also, the computer nerd in me is "infatuated" with new technologies like what's being done with Unreal Engine and JALI. I work in a data center and my academic background is in Computer programming, IT, and Int'l Business MGMT, respectively. Obviously, the "project" of CP77 is a culmination of my unrelated life efforts. It would be impossible for me to NOT be attracted to it, regardless of the politics.
For me I left story driven games behind years ago, it's not to say games were bad but they simply didn't grew up with me. It was quite a threshold to play Outer Worlds and I was really surprised.
Not to forget cyberpunk, thin line between that reality and ours, that was always what made cyberpunk genre stand out from the rest of speculative fiction and game really delivers on that. Just saying that game doesn't need to be cyberpunk to be relevant.
Indeed. There's difference seeing the world through the eyes of 10 years old, teenager, and below 26 and above that.The 'gamer generation' is a funny term and feels like a pretty broad one since people on video games can vary in ages from below 10 to above 40? I'm just pulling random numbers smh.
If theres any amount of people playing 'violant vidya gams' over the age of 40, they are pretty few in number compared to people in their teens and twenties.
I'm assuming a lot of older generations don't care about video games as much since they lived happy lives without them. Seeing a bunch of teens and young adults play games for hours probably isn't making video games look good.
Thinking how games has changed, my first computer was Commodore 64 and there were complex games, gotta say part of gaming on that era home computers was that it was easy to get games. But anyway, I recall I had the first Wasteland and some other that was space adventure but I never finished them. There were Shoot 'em Up's that took long to master but could be finished fast if you knew what to do. Fighting games, sport games and they had this great feature in common that you played them and then forgot them.
Games gotten more complex, sometimes it works, Gran Turismo is sort of great divider that came between simulation and arcade. Best of both worlds in racing achieve is that once player beats learning curve, more options player have via control to vehicle and play like 20 minutes that might be depending of car class and circuit 3 minutes where there's need to really focus. Lot's of shopping lists, job conversations and general down shifting from work mode has been done around the world when playing Gran Turismo or such. But then there's is this 24/7 gaming type and for each to their own but, well it's good to know if not for any other reason but say in our family / extended family, say my brother and their kids are still small and that sort of thing just ain't going to happen.
Thinking, like what I wrote earlier if I were 10 years older I would just look at that and think how much time is spent to something that doesn't translate to real life skill.
I don't know if it's that simple. What is video game? Story driven games and say Super Mario do very different things, then there are racing games, sports games even today but lots of games are today and I guess for a good while geared towards 7% demographic of population. They don't really compete against movies, novels or other forms of expression but gambling machines really, they want the same audience, same addicts as that works for their microtransaction driven economy.It seems there is always an exception though. I never watched her videos but I recall there used to be a 'skyrim grandma' some old lady that played the game. Watching other people play and comment on games is of no interest to me.
I have no clue how many people in each generation plays video games so my comment could be completely or partially wrong.
If you believe 'the gamer generation' has an unique perspective... Eeehh... I guess. Though being 'unique' doesn't translate to being interesting. By that logic you can call generations that grew up without video games 'unique' too. I mean they found stuff to entertain their time with.
When you ask your mom if she'd use technology of sci fi, I feel like that question is a bit rhetorical. If we grew up with the tech in sci fi movies of course the overwhelming majority would use it, but because it doesn't exist most people don't think about it. I enjoy entertaining the thought, but it's just that. A thought. A hypothetical scenario cause it's not gonna happen. If it does it ain't in our lifetimes. So when i do think about it, it's just fun speculation.
I think generation Z might be first, might even go to Y, that has any real perspective to really evaluate video games in objective standards along other forms of expression.