The part of being a Sapkowski purest is true.
But the relationship between Geralt and Yennefer and Geralt in the books is almost the complete opposite of a Biowarian romance. It's two entirely different things. I don't complain about relationships at all. I complain about video gamey romances. I complain about pressing complex things into common video gamey terms that butchers almost all they originally stood for. I complain about turning complex and multi-layered relationships into one-dimensional, profance and ultimately childish romances.
That the choice between Yen and Triss in TW3 - two video gamey Biowarian romances at their "best" - is actually the most important amd most "meaningful" choice by far in the whole game is either a bad joke (like CDPR trolling us...) or pretty much the deepest narrative flaw of Witcher (minus the ending, which is by far the worst part).
Hell, why I'm so serious?! Not drunk enough again, Ggoddammit... :blink:
Cut CDPR a bit of slack. Compared to other forms of art/entertainment, video games are a relatively new medium and developers are still learning the ropes and maturing in their craft. It's going to take time before games get to the point where they convincingly portray the nuances and complexity of real life relationships.
As to your second point, there are other meaningful choices in the game besides choosing between Yenn and Triss. Just a few off the top of my head:
+ Siding with Redania or the Empire of Nilfgaard
+ Ciri's relationship with Geralt, how he navigates his relationship as a parent, and his ultimate choice between reuniting Ciri with her biological father, or encouraging her to pursue the life of a Witcher
+ Whether or not to assist the Bloody Baron, the PC's decision to empathize with him or not
+ Choosing what kind of Witcher Geralt is going to be: does he see monsters as disposable creatures that should be slaughtered, or does he see himself as more of a mediator between humans and non-humans
+ What kind of friend is Geralt in-game? You can choose to assist allies, e.g. do you help the mages evacuate Novigrad, or leave them to their own devices.
+ Ciri's relationship with Geralt, how he navigates his relationship as a parent, and his ultimate choice between reuniting Ciri with her biological father, or encouraging her to pursue the life of a Witcher
+ Whether or not to assist the Bloody Baron, the PC's decision to empathize with him or not
+ Choosing what kind of Witcher Geralt is going to be: does he see monsters as disposable creatures that should be slaughtered, or does he see himself as more of a mediator between humans and non-humans
+ What kind of friend is Geralt in-game? You can choose to assist allies, e.g. do you help the mages evacuate Novigrad, or leave them to their own devices.
And to be honest, if you're a Sapkowski purest as you said above, I don't know why you're playing the games to begin with. They've always been a little bit "videogamey," dating all the way back to the original Witcher when you had to make the "Biowarnian" choice between Shani and Triss and you collected cards for every sexual conquest in the game. Compared to that, Wild Hunt is high culture.